Second last day

Here’s a possible logo for the game I came up with today. I basically drew out all the letters in “Major Arcana” (i.e. M, A, J, O, R, C, N) using the font from the Rider Waite Tarot Deck, got the Wheel of Fortune from the tenth Tarot Card and placed in the background behind it, and then did a bit of blurring to blend them together a bit. Here it is:

I’m not sure if I’m going to use it. Actually, I’m not sure if I’m going to get to use it. Finishing this game could be such a close thing that I mightn’t have time to create the title screen.

Even though I’m way behind schedule, I’m going to bed. At the moment I’m writing dialogue, and I don’t know if it’s that I’m sleepy or what, but some of the stuff I’m writing is really, really terrible.

To have a working game finished on time, I’m going to have to finish the dialogue tomorrow, tie it all together with scripting, implement what few puzzles there are, and implement some sort of save system. I’m leaving out some pretty huge things at that – the junction battle system, for example, which isn’t quite ready, despite being the whole motivation for the game. I don’t have any kind of experience point system in place either.

Actually, there’s no real point in enumerating the things I don’t have in place. If I’m lucky enough to get the actual game gelled together tomorrow, I can worry about that then.

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