Last year I thought very seriously about coming up with a new idea for a game, every day, for a month, and posting about it. (I’m still sorta thinking about it, to be honest.)
I only mention this because a guy by the handle of Squidi has started a project that’s literally ten times as ambitious, called “Three Hundred“. To quote him:
What is this place?
Simply put, a challenge to myself. Every day for three hundred days, I will post a gameplay mechanic that has (hopefully) never been seen in a commercial video game. Three hundred mechanics. No more. No less.
(I expect it’s the “No less” part that’ll slip him up.)
Anyway, he’s only been at it for a month, but so far it’s absolutely astonishing – check it out. The ideas are great and it helps that he’s a really talented artist. I’m like, totally jealous.
And on that note, sorry it’s been so quiet around here recently. I’ll start updating again very soon, I promise.