Aquaria

Posted in indie games
By Terry Dec 9, 2007

Alec Halowka and Derek Yu’s Aquaria is finally out, after two years of development!

Well, chances are you probably already know that. But unfortunately they’ve run into problems with their launch, and their website is down. So given the circumstances I figured I’d do my bit to spread the word, just in case there’s somebody visiting this site who wants to play it but doesn’t know where to get it.

Here’s the original trailer, just in case you haven’t heard of it yet 😛

If you’d like to try the demo out, it’s currently mirrored at the following locations:
At flashbangstudios.com
At www.ninj4comic.com
At battleforthecity.com
On Alec Halowka’s site
On Derek Yu’s site
…and as a last resort, on Megaupload.com

If you’d like to buy the full game, you can get it directly from plimus here.

I’ll post my thoughts about it once I’ve played it a bit more (I ended up playing about seven hours of it today 😯 ). For now, here’s a preliminary summary: It’s fucking brilliant.

Edit: It looks like it’s back up. Get it here!

6 thoughts on “Aquaria”
  1. I caught up with your blog yesterday. I enjoyed the Art of Theft a lot but it gets pretty hard quite quick! 😀

    Aquaria looked great last time I saw it so it’s good to hear it’s finally out. If the demo is as good as it looks this is probably one I’ll buy 😀

  2. Heya 🙂

    It’s actually way better than I was expecting – I was kinda on the fence about a few things right up until I played the demo.

    BTW, that programmer interview article on your website was really interesting!

  3. Tried the demo, loved it up until the song cave… I’m still stuck there. According to every topic about the game on the net, every blog post, even the walkthrough that comes with the demo, I’m supposed to sing the song I find elsewhere in the cave to open the spiral door– seems obvious enough, and it’s what I assumed I had to do at first.

    It doesn’t work, though. No matter what position I’m in or how I sing the song, absolutely nothing happens. 🙁 I’ve gone back to the symbols multiple times to make sure I had them right, and it still just refuses to work. Am I missing something? Do you have to hold the notes for a certain amount of time, or play them to some rhythm I’m not aware of?

    I’m really intrigued by the story (cliche or not, I’m a sucker for the ‘amnesiac hero/heroine’ device), and the game plays well enough apart from the slow movement. I’m sure there’s something really bloody obvious I’ve missed, though. :p

    ~Josiah

  4. Yeah, I was stuck there for a while too… if I understand you right, all you should need to do is go to the spiral door and sing the song there (it’s in the same cave where you find the notes). You might need to “examine” the statue where you find the notes with the right click as well. If that’s not the problem, then I don’t know what is, heh. You could try asking over at the bit-blot forums

    The game’s biggest flaw is that it has too many moments like this – bits where you get stuck and there’s no real feedback or clue to help you figure out what to do next. I (along with apparently a lot of other people) actually ran into something fairly serious that’s been dubbed the “time paradox” bug because I didn’t know I was supposed to do something and that I wasn’t supposed to do something else 🙁

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.