Mind Control Rocket: Tutorial
Some people seem to be getting a bit lost with MCR, so I wrote a tutorial to help people get started. See after the break to read it.
Oh, and I should have mentioned this a few days ago – the rest of the entries into the contest are up. There are almost 50! Check them out here! I was going to put together a post with some of my favourites like I did with the B-Games, but as I’m taking part it’s probably not a good idea. After the contest it might be a nice thing to do, though 🙂 I’m just sorry that I could only vote for three games!
I should also mention that I’m working on an update for my entry, which I feel was a bit rushed. There are a few very crucial things I didn’t have time to add that I really want to see in the game, and I’m hoping to reduce the amount of “tweaking” required to play the game and make it more political/combat focused. This will mean some major changes, though, like completely changing how unit production works and reducing the number of countries down to 4 or 5. I’m also going to change the share buying bit to work in intervals of 10% and give your siblings 10% to start with, so that aspect should be significantly downplayed. And of course, the Mind Control Rockets will be taking more of a centre stage 🙂 It’s not really that much work – the hard part is done, so it shouldn’t take much more than a week to put together. Oh, and I’m still planning on writing that “bloggy catchup post” that I’ve been promising since the new year…
Anyway, the tutorial 😀
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