Untitled Minimalist Game

For the past two weeks or so I’ve been working intermidedly on Space/Void (we’ve decided to finish the Game Maker version), Detonate (It’s got AI and stuff now!) and Judith (Everytime we finish a day’s work on it it seems as though twice as many days work need to be done to finish it. It’s the strangest thing). For a bit of a change I decided to have a crack at entering this weekend’s Mini Ludum Dare. I didn’t really plan things out very well and the project is actually starting to look very promising and… well, let’s just say that one thing led to another and now I have another unfinished project. >_<

However! It’s very small, really, and I’ve resolved not to work on anything else until it’s finished. Which should be any day now, seriously. I promise.

(yeah I know I say that like it means something)

[Edit] Increpare also entered the contest with a game that fucks with your eyesight. Enjoy!


3 Comments so far

  1. Knite on January 16th, 2009

    This looks interesting so far. I look forward to taking it for a spin. 🙂

    I have quite a few projects too… I’ll probably be known as “that guy that’s always making new project art”… 😛

  2. James Monkman on January 18th, 2009

    This looks nice… but please finish tidying up Self Destruct so I can include a review in the soon-to-be-unleashed issue of RGCD! 😉

  3. Terry on January 19th, 2009

    Cheers 🙂

    Sorry, am totally getting to the Self Destruct update! With so many loose ends at the moment it’s difficult to find time for it…

    To be honest though, any update at this stage is unlikely to be too substantial. I wouldn’t hold off a review on account of it 😉 (and thanks again 🙂 )

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