Been working a little on my flash framework – I read somewhere that you can pretty much eliminate lag by structuring things in such a way that you work around flash’s garbage collection. Not sure if it actually works, but I need a decent flash framework so decided to approach things that way.
Anyway. For fun, and practice, (and since PoV couldn’t get the Klik and Play version running), I ported Kowlr to flash. 😀 Play it here!
Will be interesting to see what Kongregate think of it , heh.