Bullet Time Preview

Just uploaded a new flash prototype, a demo of a little shooter I’m making posthumously for Mini Ludum Dare #9. Right now it’s just randomly throwing all the game’s enemies at you, so it’s not indicative of the actual game yet (it’s also missing the most important gameplay mechanic).

It should be finished tomorrow sometime!


6 Comments so far

  1. Maxim on May 26th, 2009

    Wow! XD

    That looks like it could turn into something awesome! ^^
    Were did the glowingness go thought?

  2. HybridMind on May 26th, 2009

    Haha! I really like the look of this prototype. I suck at it though. 🙂 I can’t seem to last longer than like… 5 seconds? I can’t put my finger on exactly what I like so much about the graphics but there is a really neat twist on retro going on there. Almost like… if retro were rendered like a cartoon? 😉

    I’m a little bummed I didn’t have time to make a go of this mini-LD this time around as both themes (sound and time) are some really great subjects! Looking forward to seeing this finished sometime.

  3. Terry on May 26th, 2009

    Heh, cheers. I’m nearly done!

    Were did the glowingness go thought?

    Ah, to do that sorta thing properly you really need to work at a high resolution and use lots of alpha blending – it was asking a bit much from flash really.

  4. David on May 26th, 2009

    Good, now why don’t you, I dunno, FINISH Detonote?! D:

    Sorry to snap at you… 🙁 you should do whatever you want, great work isn’t rushed really.

  5. Terry on May 26th, 2009

    This is just how I work 😛 The Detonate game is still my real focus.

  6. David on May 27th, 2009


Leave a reply