Just a quick update regarding the VVVVVV launch, which is happening TODAY:
I’m having some technical issues with the Linux port of the game, and unfortunately I don’t think it’s going to be ready tonight. So, I’m going to go ahead with just the Windows and Mac versions for the moment, and hopefully resolve problems with the Linux version later in the week. Sorry about this. I was really hoping to launch all three versions together.
If you have any experience with making standalone flash applications in linux, please get in touch!
Oh man, this game rocks a lot.
BTW, I didn’t understand the thing with the “unlock” menu. I’ve selected all the options and them remained grey. What means that?
[…] VVVVVV available for Windows, Mac; Linux has to wait January 10th, 2010 | Author: Peter Rambo True to 2/3rds of his words, Terry Cavanagh released VVVVVV today, at least in the Microsoft and Apple flavors. Linux users will have to wait while Cavanagh sorts out some technical issues. […]
Haha, couldn’t wait until later in the day to get it downloaded. I’m mid process of it just now, so it’s all nice and setup for when I get home from work. Awesome times!
Great Terry! Just played the demo! A to you sir.
[…] at 3am GMT on the 11th January 2010, after a very, very long day of fixing every last bug I could, making last minute builds, and trying to slowly upload everything on an extremely unreliable internet connection that kept […]
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