I made a very small game at the meetup yesterday in CB2 Bistro, called Sumouse. (cheers for the title, @berbank!)
Sumouse is a two player game, with both players sharing a single mouse.
(Zip File, 644Kb)
Unfortunately it’s a windows only downloadable game – it’s been a while since I did something in C++/Allegro, but I needed to be able to control the mouse position for this one, so I couldn’t use flash.
[edit: updated slightly to start faster and have shorter rounds]
(By the way, this isn’t the two player game I mentioned yesterday; I got sidetracked with this game so I still have to finish that other one. Should have it finished up tomorrow, though!)
[…] make a long story short, I am now out a mouse. But not for the reason you might expect. Play sumouse now to better understand […]
Fun concept.
Any chance of you releasing the source code? I’d like to take a peek at the way you use Allegro (code structure etc).
My mouse died. I hate you.
Sure, ok – here’s the source!
This is very stupid.
[…] Give it a try: (windows only) https://distractionware.com/blog/?p=1281 […]
glad you approve anon, wouldn’t have it any other way.
Would love to have played this, but totally died for me (Windows 7 64-bit, dual display). Had to kill the process to get control back again. Real shame.
Haha! I tricked the game and played vs myself! Now I got to keep it even though I lost!
It pays off to be smart, I must say!
[…] cavanaugh’s been putting together some neat two-player games as of late. in sumouse, both players are fighting to move the same mouse in opposite directions. naturally, i like digital […]
You know, you could have used Processing (processing.org) to create this and easily push it out to Windows and Mac. It’s great for game jams, very simple but gives you all the control you need, and can easily be learned. I re-created your game in about 10 minutes with it.