TIGSource’s Game by it’s cover contest has come to an end! I’ve nothing finished myself for the deadline. I took a screenshot of how the game currently looks, though! I’m really quite excited about the direction it’s going in, so I’ll probably keep working on it for a while.
I’m just back from Berlin Indie Game JAM – this year I decided to take it a bit easier than last year, and mostly worked on developing my RPG engine for this week’s RPGDX challenge. I did finish one little jam game, though, a silly 3-hour collaboration with Chrisjan called Wamlevraw. For the theme Warvelmaw.
Current focus: my RPGDX game! Should have something to post about that before the end of the week.