Nexus City Fridays, 26th Nov

Didn’t expect to be posting another editor shot this week, but a cold left me out of action for a few days, so it’s pretty much all I got done. On Wednesday I probably should have moved on to finally mapping out Coal Mine Canyon, but I got a little carried away with editor coding (I miss Allegro!), and added a bunch of little things to make my life easier. Particularly happy with the mouse wheel controlled selector on the left of the screen!

Ok, ok; I should have something more interesting next Friday.


7 Comments so far

  1. JW on November 27th, 2010

    coool terry

  2. Terry on November 27th, 2010

    Heh, cheers 🙂

  3. Luke on November 27th, 2010

    Looks cool! Out of curiosity, what are you using now instead of Allegro?

  4. Nuprahtor on November 27th, 2010

    Looks amazing!
    Is there a battle system, or game would be without battles?

  5. Joseph on November 27th, 2010

    Heh, even your engine tools have a retro aesthetic.

  6. marcus on November 29th, 2010

    Very nice, carry on.

  7. Terry on November 29th, 2010

    @Luke: I use Flash for pretty much everything these days, but Allegro is better suited for the map editor because it can export stuff more easily.

    @Nuprahtor: There’s a battle engine; hopefully next week’s screenshot will be of that!

    @marcus: Cheers dude 🙂

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