My main project right now is Nexus City, an RPG I’m working on with Jonas Kyratzes. Originally planned as a week long minirpg for an RPGDX contest, we’ve now been working on it on and off for months, and this week I started full production of it. My plan is to work on it five days a week, with weekends kept for other things (like this, this and this!).

For my own motivation, I’m gonna try posting new screenshots of it on a weekly basis! This week I’ve got a screenshot of the map editor, which is what I spent most of the week working on.

The game’s built in a little flash RPG engine I put together for a short abandoned RPG I worked on over the summer, and as a result isn’t anywhere nearly flexible enough for something as big as this game’s shaping up to be. So, this week I mostly worked on improving the engine, which isn’t work I particularly like doing, but had to be done. Lots of little things that I used to have to do manually are now handled for me by the engine – maps are named instead of numbered, and I can link them together in the editor. Scripts are now human readable instead of looking like assembly language. I don’t have to manually break up textboxes anymore.

Normally I try to do as little engine coding as I can get away with, but doing all this should hopefully make actually developing the game a lot faster (and more pleasant).

13 thoughts on “Nexus City Fridays”
  1. Awesome to hear this one is taking off. I know what you mean about tools or engine work vs actual game dev, but when it saves drudgework it’s really worth it!

  2. It’s written in flash. To be honest, you probably won’t get as much out of the engine as you might think 😛 Even with all the additions I made this week, it’s pretty inferior to what you could make with, say, RPG Maker.

  3. make it out to be a full blown game like vvvvvv and i’ll definitely support it financially with a purchase.

    one question..

    when can I buy

    Heh, cheers. We haven’t really thought about that sorta thing yet, though.

  4. […] Distractionware — Nexus City Fridays “My main project right now is Nexus City, an RPG I’m working on with Jonas Kyratzes. Originally planned as a week long minirpg for an RPGDX contest, we’ve now been working on it on and off for months, and this week I started full production of it.” […]

  5. Terry, you should consider adding a Facebook “Like” button to your posts for those of us who like something, but aren’t necessarily inclined to comment on it.

  6. What if I like something, but lack any desire to share that fact with Facebook? What will I do when Facebook controls all means of communication in order to harvest our interactions for advertising demographic data?

  7. The preceding post is a dramatization of my actual feelings on the matter.

    (Hey kids, hyperbole can be fun in moderation, but don’t let it control your life!)

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