So, I got back from GDC last week. Hell of a lot of fun. Already can’t wait till next year!
Since getting back I’ve been crunching on my new game, which I still haven’t settled on a good title for. I’m really excited about the project, but the deadline’s getting closer and closer, which is pretty stressful (it’s supposed to be basically complete by the end of march, ready for playtesting in April). As a result I’ve had to scale down my ambition a bit to come up with a version of this idea that I’ll actually have time to make, but I think the game actually works better for being more compact, particularly for an exhibition setting.
In other news, I finally found a musician for the game! I got a surprising number of emails about the job – it wasn’t easy to choose, but eventually, I decided to work with Stian Stark. He made an amazing demo song which completely nailed the feel of the game and I’m really looking forward to hearing what he comes up with for the rest of it.
Hoping to put together a video or something as soon as I think of a title that fits.