Really like how this game is shaping up! I’ve been working on this on and off since the last Ludum Dare – it’s a lot of fun to make levels for. Think I’ve got enough to tie it all together now.

8 thoughts on “Screenshot Saturday, 21st May”
  1. Trinkets strike again.

    I always fail these games because of the controls. Might be interesting to try something more intuitive like QEAD (QEZC might be a bit far apart). Not making a point or anything, just thinking out loud

  2. Ok! Made a new font. Think that looks a lot better.

    Mortar: Really hoping that having the controls on screen at all times will help a bit with that 🙂

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