Featured VVVVVV level: “The Tower of Power” by randomnine

The Tower of Power” is a VVVVVV level that doesn’t have any checkpoints. Yikes!

That sounds crazy, of course, but the reason it works here is that the level is so carefully designed around that core idea – it’s structured as a central hub with a linearly unlocked set of challenges as you get further and further into it, using trinkets as keys.

The really brilliant thing about it is how it makes even simple challenges feel exciting and dangerous in a way that VVVVVV levels normally don’t – there’s nothing particularly hard in this level, but the cost of failure is so much higher than usual that you’ll end up approaching it very differently.

It’s also notable for having the most extensive use of scripting I’ve seen in a VVVVVV level so far. Highly recommended!

(Randomnine, the creator of this level, wrote a great blog post here about the level’s design, which I recommend checking out after you’ve played it!)

Download: towerofpower.zip
(forum thread)

To play a VVVVVV player level, extract the .vvvvvv file into your VVVVVV levels folder. On windows, that should be in My Documents/VVVVVV, on Mac it’s Documents/VVVVVV, on Linux it’s ~/.vvvvvv


17 Comments so far

  1. Jonah on August 4th, 2011

    Played this earlier today and loved it. And let me say, I really like the potential for these VVVVVV levels to introduce me to designers I haven’t encountered before. Just checked out Randomnine’s Beacon, which was really great.

  2. Arkatox on August 4th, 2011

    Omigosh! I loved it! This may be my new favorite! 😀

  3. Andrew Dublin on August 4th, 2011

    Right, this one is too hard for me! But I felt it wouldn’t have looked out of place as part of the main VVVVVV game, like a side quest or something. It was really professionally done.

  4. dyngo on August 6th, 2011

    This one is fantastic. The “gimmick” is backed up with legitimate challenges and great design. The bit of plot, and trinkets as power cells, were well done too!

  5. hi on June 11th, 2012

    how do you complete the halo level

  6. awesome on September 9th, 2012

    to pass the halo level you have to go to the terminals 01, 02, 04, 08, 16, and 32 and read them until it says xxxxxx= 42. once it says that then go back to the smartlocked terminal and it will be open. dont give up, just keep looking at the terminals!! good luck XD

  7. HaggisKid on January 20th, 2013

    Do u have to have the full game or can u just use the demo?

  8. Anonymous on May 3rd, 2013

    I has 3ds version

  9. me on May 3rd, 2013

    I have beaten the totally awesome game

  10. Markiplier on January 2nd, 2014

    This level is really something else…. It’s not like any other level I’ve played. It’s a very creative level and I loved it. Very well done..

  11. 8-BIT GLORY on March 15th, 2014

    Do you guys know what the name of the song in the halo section is?

  12. thelulzfactor on July 17th, 2014

    what is the name of the song in halo?????

  13. dabus on March 18th, 2015

    name of the song in halo?

  14. Ethan on June 2nd, 2015

    I Only Got 2 Trinkets So Far 🙁

  15. ryan on July 8th, 2015

    Very cool level

  16. Anonymous on November 13th, 2016


  17. Edgar on October 21st, 2021

    Not to boast, but I have made a REALLY hard level that has no checkpoints. It is SO hard that not even my father can complete it. It is called “No Death Mode” .My age is 9.

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