So, for the last couple of days I’ve been hanging around the Indie Games Arcade at the 2011 Eurogamer Expo, showing people my No Quarter game At a Distance. There’s still one day left and I’m absolutely exhausted, but it’s been a lot of fun. I’m really pleased with how well it’s gone down at the expo too – it’s very encouraging that almost everyone who gives it a try ends up playing it all the way through to the end.

The expo’s not even over yet, and a couple of people have already written a bit about it (warning, major spoilers): there’s a preview of the game up on DIYGamer, and an incredibly flattering review on dealspwn.

I’ll talk a bit more about it when I get back to Cambridge next week, but something cool happened today that I wanted to mention – when I came back from lunch today, I found this stuck on the wall above the game:

This left me absolutely speechless – At a Distance was nominated for game of the show, alongside massive big budget blockbuster sequels like Call of Duty MW 3, Skyrim, and Uncharted 3. My chances are actually winning are probably non-existent, of course, but it’s an incredible honour to even be considered.

Tomorrow’s the last day of the expo; if you’re in London and you’d like to give it a try, consider making a trip down to Earl’s Court and checking it out 🙂 There’s lots of other cool things to see in the indie arcade too, so it’s well worth a visit!

12 thoughts on “At a Distance at Eurogamer Expo 2011”
  1. Wow, that’s great, congrats Terry! Those expo places are probably too noisy to hear any sounds from the game (?), but it’s a totally awesome game even without them. Yay!

  2. I’m gutted that I missed a chance to play this. I would have gone to the show just to try At a Distance, but with my Wife and Son’s Birthdays over the last couple of days I had no chance. 🙁

    Do you hope to display it anywhere else in the UK in the future? Preferably London or somewhere South.

  3. Thanks, all 🙂

    pubjob: I’m gonna stay on the look out for more opportunities to share the game with people! Hopefully it’ll be somewhere close to you again soon 🙂

    Stian: Yeah, it completely sucked that people had to play the game without music. Especially since it was situated really close to this obnoxious dancing game that was blaring the same four or five songs over and over for four days straight. 🙁 Hopefully that won’t be an issue at Indiecade, with any luck.

  4. I went to EuroGamer on Sunday, but didn’t get a chance to play the game 🙁

    Every time I looked, it was busy… would it be possible to have more than one (well, technically two) PCs going at once?

  5. Played it, absolutely loved it and pulled myself away so I could savour it at home with sound and with a friend (I didn’t even know there was sound). I can’t believe how close and how obnoxiously loud that Just Dance game/area was. They should have put it near the front somewhere, or in the center.

    I also spoke to you Terry, I say ‘spoke’, more like gibbered incoherently. Note to self: don’t talk to people you respect without being prepared.

  6. Yeah I hated the fact that the whole Indie games section was right next to Just Dance 3, and it was so loud.

    But the game was great. The guy I was playing with said to me that it’s the kind of game that you’d need to properly sit down and explore, and I agree. I would want to play with the sound on properly. I’d definitely buy it.

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.