At a Distance

At a Distance is now complete, and available to download for free, for Windows and Mac.

[At a Distance]

I’m really proud of this game. Hope you enjoy it!


32 Comments so far

  1. Oh noes on December 7th, 2011


  2. StephenM3 on December 7th, 2011

    Oh man, congratulations! I’m impressed that you managed to get this of all things a public release. It’s great that more people will get the chance to try this now.

    I’ll have to rope two friends into playing this (while I watch slyly and try my best not to give them hints), so I can see how it’s changed since No Quarter.

  3. Feryl on December 8th, 2011

    I’ve started playing it solo, which seems to work. Nice and unique effort here, Terry. Can I pass the left and right brains separately by myself… is that how it works?

  4. Daniel (@RandomOutput) on December 8th, 2011

    I didn’t get a chance to play at IndieCade. Can’t wait to finally get a chance.

  5. StephenM3 on December 8th, 2011

    Feryl, it works if you do it that way, it’s certainly possible. You’ll have to switch back and forth a lot. But I STRONGLY recommend waiting until you can get someone to play it with you. The experience just isn’t the same without the collaboration aspect. That’s what the game was MADE for.

    Working side-by-side, looking at each other’s screens, trying to figure out how their two worlds correlate.

  6. Dark Acre Jack on December 8th, 2011

    That poster is radical. Did you do that?

  7. MG on December 8th, 2011

    Awesome. I can’t wait to find someone to play it with.

  8. gnome on December 8th, 2011

    Excellent! Now to find a way to properly play this… You wouldn’t mind coming over and setting this up, would you?

    Ah, lovely, you’re too kind Terry. I’ll bake a cake then!

  9. […] | Youtube Vía | IndieGames, Distractionware Sitio oficial | At a Distance En Vidaextra | ‘Don’t Look Back’: excelente juego flash […]

  10. Andrew on December 8th, 2011

    Congratulations, Terry, At A Distance is astonishing. I found the process of playing it nightmarish, but I couldn’t tear myself away from it. Like one of those dreams you have where you need to run away but your legs don’t move at full speed. My only regret was not being able to experience the sound too. Oh and not finishing it as well.

    PS please consider the “oh no, I’ve been collaborating with Hitler” twist ending

  11. […] | Youtube Vía | IndieGames, Distractionware Sitio oficial | At a Distance En Vidaextra | “˜Don’t Look Back’: excelente juego flash […]

  12. […] amazingly talented Terry Cavanagh has released At A Distance, his experimental co-operative art game into the world. Tom and I got a chance to play it through […]

  13. Andrew Dublin on December 8th, 2011

    Terry how did the launch go at the pub, any photo’s to share of that night?

  14. Ivan Zanotti on December 9th, 2011

    “At a Distance is now playable”

    I’ve almost had an heart attack: tears of joy on my face! I’m searching for a friend to play with (although the will to play it now is kinda big)!

    You’re great, Terry, it’s thanks to you that i’m involved into Game developing…

    …And sorry for my bad english, i’m italian =)

    Sei un grande, Terry Cavanagh! Great!

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  16. Jonas on December 10th, 2011

    I’ve said so before, but this is a very cool game. Looking forward to trying this new and improved version!

  17. Paul W. on December 10th, 2011

    So my girlfriend and I sat down with some whiskey to play this last night and it was fantastic! The whole game was incredibly rewarding for both of us. Finishing it cooperatively was very gratifying.

    Thanks for making a game my girlfriend could enjoy learning WASD in, by the way. =D

  18. Rubba on December 11th, 2011

    Came across this game by chance, just finished playing it with a friend over the net, we were on VoIP, but I think having to describe the room you’re in was part of the fun. (although not intended.)

    That ‘Ah-Ha!’ moment when we both figured out what was going on, brilliant!

    Thank you for a facinating evening, we both really enjoyed it! I’m definately keeping an eye on anything else you release.

  19. Corey Oltman on December 11th, 2011

    Loved it. Got my wife to play it, although she’s not a gamer I think she actually enjoyed it somewhat 🙂

    PS is there no actual “ending,” besides the game starting over?

  20. Terry on December 11th, 2011

    Thanks, all 🙂 Sorry for not responding sooner, let me catch up on a few comments now:

    @Oh noes – I’d love to make a linux version! It’s built in Unity, though, so there’s not a lot I can do about that until Unity is ported to Linux…

    @Dark Acre Jack – Nope, the poster is by Rachel Elm, who also does the brill posters for NYU Game Center!

    @Andrew Sherrin – Thank you so much! Really glad you enjoyed it, and cheers again for coming out to the launch 🙂

    @Andrew Dublin – Might do a blog post early next week 🙂

    @Rubba – Cheers! It’s really interesting to hear that it works at all over VoIP 🙂

    @Corey – There are a few different things that can happen at the end, but in all of them, the game loops (there’s no “end” screen, both screens just fade to a single colour).

  21. Lucas Jock on December 12th, 2011

    Hey Terry! I’ve sent you an email about a week ago.

    Have you got it? I’m afraid you didn’t. 😡

    I’d love hearing back from you!

    Thanks! 🙂

  22. Duncan Keller on December 13th, 2011

    Hey Terry,

    Do you think it’s possible to post a high resolution version of that At A Distance poster? I’d love to print one out to hang in the dorm.

  23. AIrwings on January 10th, 2012

    Completely awesome!!!!
    I played this several times, trying to do all combination in the big room, trying to find an ending, but, in the end, we saw that there was none. But, in the end, the trip was extremely worth it. Sincere congratulation!! 🙂

    I Love this game,

    P.S. :…and I played this with each of my friends 🙂

  24. Terry on January 10th, 2012

    That’s awesome, thanks for playing it!

  25. […] gaming is being experimented with, deconstructed, re-interpreted and remixed in ways which can be thoughtful, anarchic, angry and moving all at […]

  26. The Yellow Pyramid « Electron Dance on September 4th, 2012

    […] first rule of Terry Cavanagh’s At A Distance is you do not talk about Terry Cavanagh’s At A Distance. The second rule is You Do Talk Not About […]

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  28. […] and works around it, perhaps bending it to become their strength. Consider Terry Cavanagh’s At A Distance, the genius of this game is that the artistic style, while incredibly limited, actually enhances […]

  29. […] pennies, you can experience things unlike anything else in our medium. Take Terry Cavanagh’s At a Distance, a co-op game that asks two players to sit on a local network, exploring an abstract maze, making […]

  30. quat on August 18th, 2015

    love this game !!! played it with my father. much yelling to be had 🙂

    Maybe I’ll try to explore it splitscreen on my own, later. It felt like it ended quite abruptly for us, and there’s more that I (left brain) could have explored.

    Enjoyed it very much. Thanks ♥

  31. AgentBasey on March 30th, 2018

    completely doesn’t work on macOS High Sierra. Crashes on launch.

    I received the following message in the system.log file:[1] (unity.Terry Cavanagh.At a Distance.14204[8000]): Service exited with abnormal code: 255

  32. Terry on March 30th, 2018

    @AgentBasey That really sucks :/ There’s virtually nothing I can do about that now, since the game was built in a very old version of Unity. I guess I just have to remove Mac as a platform. Sorry!

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