Nearly finished, probably

My ASCII thing is starting to feel more and more like a roguelike. (I’ve never played Rogue. What’s it like?)


9 Comments so far

  1. _Shadows on February 22nd, 2012

    That’s cool. I love Rogue-Likes!

  2. Kwazanju on February 23rd, 2012

    I think it’s some unwritten law that games written in ASCII inevitably become more and more like roguelikes the more they’re developed.

    Something about developers going “oh, well if I don’t have to worry about graphics, I can add THIS, and THIS, and THIS,” then before you know it?

    Bam. You’re on the floor, vomiting out snakeman acid you got from licking a dragon tumor as a group of half-kobolds-half-ogres scurry around stabbing your procedurally-generated naughty bits

  3. Terry on February 23rd, 2012

    Haha, sounds about right.

    For example, in this game, I just had a tiger smash through a wall and destroy a game critical object I wasn’t aware it was even possible to destroy…

  4. Dansk on February 23rd, 2012

    How about a roguelike MMORPG?! 😀

  5. Josh Waters on February 23rd, 2012

    I believe HACK is the roguelike MMORPG you’re looking for, made back in the day.

    As for Rogue itself, it’s a brutally hard dungeon hack with no save function, inspired by early D&D, and has been the inspiration for many RPGs after it, ranging from Ultima to Diablo.

    But why don’t you find out for yourself? Here’s a link to a guy who recompiled the game to work on windows:

  6. st33d on February 23rd, 2012

    Play this (newb friendly version of Rogue):

  7. anon on February 23rd, 2012


  8. Dansk on February 23rd, 2012

    I’ll take a look at HACK, thanks, Josh…

    I am under the impression the bit “I never played rogur, what is it like” is a play of words 😉

    In any case, just to state this, my favorite roguelike is Slash’EM!

  9. Ligavex on March 11th, 2012

    this kinda looks like dwarf fortress to me maybe thats just me.
    Well at least the older version.

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