The last couple of days of work on the new Hexagon thing have been very exciting – I’ve got two game modes finished now, and two more in the works. After that, it’s just GUI stuff and playtesting, and it’s done.
Earlier today, I was playing a bit of the old version of Hexagon for comparison, and honestly I can’t even look at it anymore. Compared to the new version, it just feels so rough and broken. It made me really glad that I’m taking the time to do this properly.