
Today was sorta rubbish. I spoke too soon about having enemies finished before last night – instead, I ran into some bizarre collision issues and ended up scrapping a bunch of work in the process. At least NOW I’m finished the enemies, though.
Today was sorta rubbish. I spoke too soon about having enemies finished before last night – instead, I ran into some bizarre collision issues and ended up scrapping a bunch of work in the process. At least NOW I’m finished the enemies, though.
This site uses Akismet to reduce spam. Learn how your comment data is processed.
I really like the style!
What are you using for programming? unity? stage3d?
Stage 3D! With a cool library called Alternativa : https://alternativaplatform.com/en/technologies/alternativa3d/
Looking very cool, hopefully they will put it on their showcase page when you are finished with it.
Oh cool, if it’s not too much of a hassle I’d really appreciate a quick run down of the alternatives you considered and why you ended up picking alternativa.
There were only two other libraries I really considered:
– Papervision 3D, which I messed about with before Stage3D was a thing. It doesn’t seem to be active any more, though.
– Away3D, which I checked out. None of the tutorial code actually worked, which was a show stopper.
I tried Alternativa because somebody at CB2 mentioned that they used it, so I knew that at least one person was using it for a real game. It’s tutorials were pretty clear and simple, everything worked and the things that didn’t I was able to get working by googling for solutions.
Thanks! Will take a look at it 🙂