So, er, wow. So much has happened that I don’t really know where to start, but here goes.
Super Hexagon has been an absolutely huge success – both critically and commercially.
First, there’s critically: the reviews have been unbelievable! The game got a 9/10 from EDGE, and a 10/10 from Destructoid. I have a huge amount of respect for both of them, so getting scores like that is pretty mindblowing.
Secondly, commercially; the game has sold extremely well. It looks like the first week’s sales have come in at just over 30,000. This is way, way beyond what I expected!
I think the best thing of all, though, has been the amazing response the game has been getting from players. People really get what the game is about – something to obsess over, to master. I couldn’t be happier about this.
As a result of all this, I’ve decided to extend the launch sale. It just seemed like a shame to raise the price while so many people are still discovering the game! I’m going to leave the price at 66% off until things slow down a bit.
Thank you for playing, everyone!
This is fantastic to hear. I regret not being able to get it since I don’t have an iOS device, but rest assured the moment it hits android or PC I’ll be all over that.
I’m happy for you! It’s great to see a stellar indie game getting so much attention 🙂
Wow, congratulations dude!!
I might get it as soon as it gets to other platforms, although the trailer did completely scare the **** out of me… I don’t think my brain will be able to handle that game D:
(and I don’t usually last more than 10 secs on VVVVVV’s super gravitron)
Honestly, I didn’t thought this would become such a hit, because I expected the target group to be much smaller. But it’s awesome to see that I was wrong and that the response is so good. 😀
Definitely on my to buy list when I get a iPod/iPhone/iPad at sometime in the next 5 years. lol
Congrats. 🙂
Congratulation Terry 🙂
I can´t wait for the PC version, i don´t have an iPhone.
well deserved, sir. great game all around. congratulations.
So happy for you! Awesome game!
Awesome game, TC! I just have Hyper Hexagonest to finish, but… it’s soul crushingly difficult. In other words, perfect!
Brilliant game with insane challenge and reward. Love it and hope it gets discovered by even more people.
yay, android Android ANDROID!
or vectrex would be nice 😀
Congrats. It truly is a great game. I’m obsessed with it. 2 levels to go.
Congrats!
Absolutely love the game. So glad you brought it to the mobile platform.
I love it, Terry. I love the reactions I get when I play it in-front of other people. I usually get responses such as “That’s not humanly!” and “Dude how is that even possible…?” To make a game that gets those kinds of responses is completely genius. Good job 🙂
That is so amazing, well done. This game deserves it.
Congrats, Terry! Just beat Hyper Hexagonest for the first time, what happened next was so unexpected I died almost immediately and now I plan on spending time finishing again and trying to get even further (on a related note, its amazing how slow Hexagon is after playing a lot of Hyper modes – I get almost impatient waiting for those obstacles now!). Completing this game was one of the more satisfying gaming experiences I’ve had recently, so thank you Terry!
pls release the windows version. Not these apple shits ;/
Thanks. Got me obsessed with it for a week.
Woah, 30,000? That’s fantastic news! So glad to hear it was so massively successful!
congratulations and PC please
Well done – pity I cant master it though – must be TMB syndrome!!
Love this game, but i cant get to hexagon on the first level! 😮
You’re already at #31 under paid action games.
android! please
This game is great fun. Congrats on the successful launch.
PC PC PC PC PC PC PC PC
Just in case you haven’t already seen them, here’s some more glowing reviews:
Ars Technica
https://arstechnica.com/gaming/2012/09/why-super-hexagon-should-be-your-next-ios-gaming-addiction/
Kotaku, syndicated to the NY Times
https://www.nytimes.com/2012/09/12/arts/video-games/super-hexagon-terry-cavanagh-video-game-review.html?_r=0
Made it to the last level of the flash version of Hexagon, then tried this. Re-humbled.
I expect to see Tycho explaining the better points of this game to Gabe soon. You should be a millionaire by Monday.
Pls the pc version. This apple hipster hustling has gone long enough!
I posted it in the trailer, but I have a Galaxy Nexus and a Toshiba Thrive. You bring it to either of those, you will have my money. Looks fantastically addicting. I just want to play it. 😉
Congrats. Any plans for an Android version?
Felicidasdes for which is the best game in the app store!
Sorry for the google translated into English … I’m from barcelona.
Is tbien congratulations to the whole team, very good job.
My favorite ipad game so far, and i have over 100. Congrats Terry, you deserve it, huge fan of your work since dont look back.
I loved VVVVVV and I love this.
So what’s next on the agenda? I would love another large project I could spend $15 on.
Love. Love. Love the game. It feeds my sickness like few games do. Congrats on the success!
[…] Super Hexagon Launch Week Roundup (distractionware: devblog) “So, er, wow. So much has happened that I don’t really know where to start, but here goes. Super Hexagon has been an absolutely huge success – both critically and commercially.” […]
[…] than your normal iOS nonplus game, Super Hexagon has managed to find an assembly on a platform, selling over 30,000 copies during $0.99 in a initial week […]
What are some iOS / Android app store success stories from independent developers?…
Terry Cavanagh is successful independent game developer who has released Super Hexagon, his first iOS game which has been since ported to Android and soon PC/Mac. From his blog: > Secondly, commercially; the game has sold extremely well. It looks like …