
[click to watch]
Day 4 – I think this is the last day I’m considering this game a 7 day roguelike entry. Today wasn’t especially productive – just added some gui stuff, and support for more complex types of attacks.
Overall, though, the game is actually going really well – I think I’ve got something cool on my hands here. Unfortunately, it’s now really really obvious that I’m not going to be anywhere close to finished by Friday night. So I’m out. Still planning to finish the game though, just not for the contest – right now I’m just hoping to manage to finish this before IGF!
Maybe next year I’ll just stick to ASCII and spend more time working on the interesting stuff, heh.
All that said, the deadline has been useful for making progress, so I guess I’ll continue with these check ins until then and see what I manage to make by the end of the week…
Something about this is very intriguing.
Maybe it’s the squeaky noises.