Just felt like making a quick blog post about something I’ve been working on for a while. I’ve been tinkering at it for months now, actually. Haven’t mentioned it here yet because I don’t know where it’s going graphically, yet. It’s all still very abstract and mechanicy. (that screenshot above is using my placeholder tiles)
Anyway, this game is a PUZZLE GAME. I’m not entirely sure why I haven’t made more puzzle games – I love puzzle games (I’ve finished all the DRODs!), and I love designing puzzles, but for whatever reason I don’t seem to have made many of them. Well, time to put that right.
I’ll have more to say about this in a while. Just wanted to say something out loud about it, for my own motivation. I’m really excited about it! It’s a nasty labyrinth of weird edge cases and unexpected behaviour and it’s hella fun to just mess with. It’s probably a good sign that I’m spending more time playing this thing than actually working on it.
Congrats, can’t wait to try it
I love puzzle games and I loved vvvvvv. I’m looking forward to this!
Even though the screenshot itself doesn’t say that much, sounds interesting. Would be cool to try it at some point 😛
I love puzzle games as well, I play the heck outta them.
Will it be like a maze puzzle with a bunch of hazards and things?
I’m not very good at puzzle games but I’m looking forward to this.
I am really exited about this.. a new thing from you is always something worth playing! 🙂
Finished ALL the DRODs? Respect.
Have you tried Tower Of The Sorcerer? It is Tendry Tales’ (DROD RPG’s) biggest inspiration.
I personally have been tinkering with something along the lines of a multiple layer Drod-rpg, as in you have a few class/races, and all the resources available are the same, but goals and usage of the resources are restricted.
https://hp.vector.co.jp/authors/VA013374/game/egame0.html
Yeah, I love both games. 🙂 (There’s no relation here, though)