So I guess I’m making something for Ludum Dare! Probably the Jam rather than the Compo at this point.

My plan is to make essentially a survival game with a twist. Haven’t gotten to the twist yet. Hope it works out!

6 thoughts on “Ludum Dare #34”
  1. Maybe the twist, is that you only dis-assemble things, instead of crafting them. Breaking things down into their subcomponents in order to move foreward.

  2. The twist is that the game idea gets developed further and further until it’s a many-month project, at which point Terry takes a break from making it to work on a simple little game that gradually grows into a many-month project, which he takes a break from making to work on a simple little game.

    … okay, that’s probably meaner than I should be. I understand that most projects don’t reach a state where you’re happy with them, and good game designers have to develop a ton of prototypes before they find something that’s worth finishing. But so many of these teasers and hints over the years have been very compelling, it feels bad to have seen so few of them public.

    I don’t know if I’m here to rant that Terry should be better at keeping his small projects small, or stick to a project with more dedication, or be more willing to release half-realized games to the public when he’s moving on. The real answer is probably for me to be more patient, and not snipe anonymously at people I don’t know. Heck, I’ve dabbled in making games myself for years and never wrapped up a single thing. Actually, now that I think about it, that’s probably why I feel inappropriately invested in your work. You’ve always been one of my big inspirations in game design. That’s a good thing, but when I’m not careful about my attitude, I read about your work with a knee-jerk feeling like I have some ownership stake in it. And that “hurry up and make something” feeling is probably more about myself.

    I’ll try to turn this comment around more positively at the end, here. I guess I just really look forward to seeing what you do in the future. I’ll try to be more patient, and maybe redirect that impatient energy towards making something myself.

    Suppose I should modify the beginning of this text box, but it feels more honest to just hit “submit”. And going with my gut feelings has always turned out to be a good thing, right?

  3. Wow, 95 IBU’s comment above really agrees with my own feelings. Terry – I cannot wait for you to sell me more games. Seriously, I check this site religiously and am very excited for your next official game. Best,

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