This has been a weird year for finishing games for me – I’ve mostly spent it working on tools, a lot of them still unreleased. My weird distractable process usually works out – Super Hexagon and VVVVVV were both break games from bigger projects – but recently, it hasn’t gone so well.

Anyway, I’m still working on this thing I started for Ludum Dare. Thanks to Ruari O’Sullivan, I’ve got the elaborate tech side of what I want to do working. Should be done before the new year.

2 thoughts on “Saturation++”
  1. So glad that you have lots of work!(I mean it in a good way, not in a ‘Haha, I get to sleep and you don’t’ way) I hope that your next year is amazing and full of fun projects to work on.
    Merry christmas and happy new year

  2. Best of luck, as usual! I love the design already. I’m really curious about your take on a survival game like this.

    I hope you have a productive 2016, and I will try to do the same. 🙂

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