atman

Hey hey! I’ve been feeling an itch recently to finish something small, so I’m taking a week off my big secret project to resurrect an old thing that I wish I’d finished last year!

Some of you might remember this game from last year’s 7-day roguelike (there’s even an early playable build knocking about). Things were looking really good for this one, but then right at the end of the week I botched it – I stupidly decided what it really needed was some huge overworld game structure, and it ended up fizzling out and going nowhere.

What it actually needed was a little focus to get it across the finish line – the game’s already fun and full of cool emergent stuff, and I’m hoping a week is long enough to make that happen. Here we go!

3 thoughts on “Seven more days: Day 1”
  1. Woah, that’s fantastic to hear, man 🙂

    I remember enjoying how the gameplay from the 7DRL version progressed. And that new screenshot looks awesome. So I’m excited to see how it turns out!

    Good luck this week!

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