Super Hexagon, 10 years on
So, hey! Today is the 10th anniversary of Super Hexagon’s original release. I know, I can barely believe it either. I don’t have any big plans today, sorry – but I wanted to mark the occasion here. <3
I still don’t really know how to think about Super Hexagon, sometimes. It was a game that just sort of came along, while I was working on something else, a game I very much made for myself, tuned to my own reflexes. I didn’t expect any kind of reaction to it, let alone the one it got. I would never have imagined that anyone would still be playing it 10 years on. I’m unbelievably proud of this thing.
I released VVVVVV’s source code on its 10 year anniversary a few years ago, a lot of people have been asking me if I’d do the same for Super Hexagon, and… maybe? I do like the idea! But not today. There’s no rush. Super Hexagon is actually still being worked on, with updates coming to keep it running well on modern hardware – so making the source available is a bit messy right now. Maybe in the future!
Anyway. Please enjoy these weird early development screenshots from the game, which I enjoyed rediscovering!