Post-Compo Copycat
Copycat is better now. Yay! I’ve also made downloadable versions! Play it here:
[Source Code]
The new version has the blue title screen – if you still get the old black one, try refreshing your browser with CTRL-F5.
I changed LOTS of little things for this – too many to list – but here are the highlights:
– Turn order is set in stone – everything’s more predictable and fair.
– Swords are much more powerful now – they block guns, and the point of a sword is always dangerous.
– Sword versus sword combat is also very different – you need to hit sword enemies from the side.
– Dasher enemies have changed!
– You can see where enemies are going to spawn from next!
– Enemy spawn rate is faster!
– Lots of tiny edge cases have been tinkered with.
Some things are harder, some things are easier, but overall it’s probably harder than it was. However, I think it’s also a lot more solid and fun. Enjoy!
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