Archive for the 'roblox' Category

Anyone could be struck by lightning at any time

So hey, I made another Roblox game! In this one, everyone’s on a little rainy island and occasionally someone is picked at random to be struck by lightning. It’s one of the… dumbest things I’ve ever made. I’m so happy with it.

[Play on Roblox.com]

Unlike my Giant Man, this one came together in just 48 hours or so. I’m still figuring out where my new-found interest in Roblox fits into what I do, but right now, I’m just excited to be able to play around with multiplayer design, at long last.

I’ve been interested in making online multiplayer games for a while, but the barrier to making them is so high that it really wasn’t possible for me. I don’t know if these kind of experiments will lead anywhere – maybe not? But I’d be pretty happy if I end up having a body of Roblox work filled with things like this.

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Climb the Giant Man Obby


For the past year or so, I’ve been kinda fascinated by Roblox – a massively popular multiplayer game platform, mostly aimed at kids. So recently, I decided to try making a game for it!

I expected this to be a week long side project, and set out to make an “Obby” – a style of 3D platformer that’s popular on Roblox. But I didn’t expect how much I was going to love working in Roblox Studio. I’ve been working on this on-and-off for about three months, which makes it one of my biggest freeware projects ever.

You can play Climb the Giant Man Obby, for free, right here:

[Play on Roblox.com]

This is probably not going to be my last Roblox game! While I was working on this, I documented my Roblox discoveries in a big twitter thread here! Might be of interest to other developers who are curious about the platform.

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