Is there any way to change the move speed of enemies in a room via internal script? A room I've designed relies on having fast enemies, and attempting to recreate the effect using platforms didn't pan out, as changing platv didn't have any discernible effect. (Yes, I was changing platv for the right room)
Preferably the speed of the horizontally moving hearts in "That's why I have to kill you"
Preferably the speed of the horizontally moving hearts in "That's why I have to kill you"