Mission:Sparta (0.4)

Started by Lord Ghetsis, July 13, 2013, 06:15:34 PM

Previous topic - Next topic

Lord Ghetsis

I hereby announce my first leVVVVVVel: Mission:Sparta!
You are stuck in Sparta Deathtraps Inc, which the local villis have a stabilizer in. The factory is abandoned, and so is the stabilizer! You must get in, avoiding the traps, and turn it on!
It's also waaay too short.
(This is not complete. A better storyline, better level design and overall improvements to come.)
VVVVVVersion 0.4.1
UPDATE:
0.4.1: Fixed bug in floor 3
0.4:ditto
0.3: MOAR!
0.2: Moar rooms and fixes.
0.1: Fixed scripting and added a few more rooms.

Fussmatte

"...programmers found the combination of "say" and "reply" without a line between them..."
"...often cause the map to crash. For safety precautions, they only use "say" blocks."
This is not necessary at all. You only need to type it like this:

say(1)
terminal textbox

reply(2)
viridian
textbox

Lord Ghetsis

#2
Quote from: Doormat on July 14, 2013, 10:29:04 PM
"...programmers found the combination of "say" and "reply" without a line between them..."
"...often cause the map to crash. For safety precautions, they only use "say" blocks."
This is not necessary at all. You only need to type it like this:

say(1)
terminal textbox

reply(2)
viridian
textbox

Thanks Doormat. I misinterpreted PJBottomz's tutorial...
0.1 coming soon!

Lord Ghetsis

UPDATE: 0.1 is out!
I fixed some scripting and added a few rooms.

Lord Ghetsis


Lord Ghetsis


TheJonyMyster

I'll play it when it's done.

Lord Ghetsis

0.4 is out! Feedback accepted!

TheJonyMyster


.

1) Recurring scripts EVERYWHERE
2) Misplaced text in Get Ready to Bounce Again (It is created....)
3) Single tile wall in Get Ready to Bounce Again

Overthinking: Is Difficulty Spike a room named by my level?
BTW, This should be obvious LOLOLOLOLOL
And the trinket ABOVE The Room of Insanity is impossible.

Lord Ghetsis

Quote from: nicholashin on August 26, 2013, 11:07:49 AM
1) Recurring scripts EVERYWHERE
2) Misplaced text in Get Ready to Bounce Again (It is created....)
3) Single tile wall in Get Ready to Bounce Again

Overthinking: Is Difficulty Spike a room named by my level?
BTW, This should be obvious LOLOLOLOLOL
And the trinket ABOVE The Room of Insanity is impossible.
1: I know, will implement non-repetition after 1.0. Right now, using for replaying to get all trinkets.
2: Don't see it in editor.
3: I know.

Pyrite

Was it supposed to be hard? because it wasn't. also one tile blocks asafdasfagfkreircn