distractionware forums

VVVVVV => VVVVVV Help => Topic started by: VeeC7 on October 20, 2015, 07:50:43 AM

Title: Valso is supposed to be dark green, Why is he depicted as light green?
Post by: VeeC7 on October 20, 2015, 07:50:43 AM
Why is Valso in light green color in many levels? He is dark green, with the dialog box also being dark green, Why?
Title: Re: Valso is supposed to be dark green, Why is he depicted as light green?
Post by: lol...ipops2 on October 20, 2015, 02:29:49 PM
Limitations  :-[
Title: Re: Valso is supposed to be dark green, Why is he depicted as light green?
Post by: Ally 🌠 on October 24, 2015, 01:34:27 AM
Because stupid idiots who don't know internal scripting and use the stupid as fuck crewmates that are rescuable.
Title: Re: Valso is supposed to be dark green, Why is he depicted as light green?
Post by: lol...ipops2 on October 24, 2015, 02:38:00 AM
Er... He's not rescuable are you trying to make me look like an idiot?
Title: Re: Valso is supposed to be dark green, Why is he depicted as light green?
Post by: Ally 🌠 on October 24, 2015, 12:56:50 PM
Rescuable means when you touch him text appears saying that you rescued him
Title: Re: Valso is supposed to be dark green, Why is he depicted as light green?
Post by: lol...ipops2 on October 24, 2015, 03:30:56 PM
Don't you think I don't know that? Yes? I've made a lot of W.I.P levels and have lots of knowingness of the level editor I even just started internal scripting and I can almost do anything except I have a text box show up so yeah it's just safe to say that I know what rescuable means.
Title: Re: Valso is supposed to be dark green, Why is he depicted as light green?
Post by: Ally 🌠 on October 24, 2015, 08:08:43 PM
Quote from: lol...ipops2 on October 24, 2015, 03:30:56 PM
Don't you think I don't know that? Yes? I've made a lot of W.I.P levels and have lots of knowingness of the level editor I even just started internal scripting and I can almost do anything except I have a text box show up so yeah it's just safe to say that I know what rescuable means.
Wow you are getting more mature you didn't spam smileys everywhere
Title: Distractionware argument play-by-play
Post by: @Kreator on October 25, 2015, 12:22:10 AM
"And Distractionware promises to be the setting for one of the most exciting newfag battles yet! Hello, everyone, I'm Kr38or."

"And I'm @Kreator. You know, Kr38or, this is gonna be one heck of a showdown today. Luigi master versus lol...ipops, who are known to be bitter rivals."

"Mortal enemies is more like it, @Kreator. These two have been having pointless arguments since the day they met, and it looks like today we're gonna have the worst of them all."

"Mmm-hmm. This is one crazy matchup. Oh, it looks like they're setting up the field right now! And there's the kickoff! VVVVVVCrewmate7 appears to be starting a perfectly normal thread!"

"Yeah, it looks like he's asking a perfectly logical question! Not the kind of thread you'd expect to turn into an argument, would you, @Kreator?"

"No, but these threads have been known to get nasty when newfags decide to do battle in them. Just you wait, Kr38or. The fur's gonna start flying here in a little bit."

"Wait, it looks like lol...ipops is making a comment! Do you think he knows the answer to the question, @Kreator?"

"Eh, I doubt it, but lol...ipops has been going through some tough training in the level editor recently. He might just be able to nail this one, and the issue VVVVVVCrewmate7 is addressing has actually been a common problem among level creators."

"Wait, @Kreator, I think something's happening... Oh, and lol...ipops provides a one-word answer! And... I don't believe it... with a smiley, no less! Are you seeing this, @Kreator?!"

"Yeah, I saw. Most people would either accept or ignore that comment, despite its failure to answer VVVVVVCrewmate7's question, but that smiley's gonna leave him pretty vulnerable to Luigi master's attacks."

"And it looks like Luigi master is making a degrading reference to people who make horrible levels. And he's dropping an f-bomb there. Pretty inflammatory."

"Yeah, Kr38or, but it's not really a direct attack on lol...ipops. lol...ipops' comment wasn't something that Luigi Master would normally get incredibly pissed off about, but it looks like the battle is starting to heat up here."

"You said it, @Kreator... Oh, and lol...ipops wrongly interprets Luigi master's comment as another personal attack on him! Bad move there, now Luigi master's gonna get the first strike in the argument."

"Yeah, but it looks like Luigi master's wasting the opportunity. He's offering helpful advice. Not all that helpful, but that was what this thread was supposed to be about. You know, Kr38or, deep down, I really think Luigi master's a pretty nice guy."

"But that piece of advice didn't look relevant to where lol...ipops is taking the argument, and sure enough, lol...ipops is trying to move the game back to his own ground. He's trying to defend his level-creating ability, @Kreator! How well do you think this is gonna turn out?"

"Not well, I thi- OH! OUCH! lol...ipops takes a direct hit from Luigi master! Wow, Luigi master went for the sarcastic compliment tactic there! Nice strategy!"

"Yeah, it's obvious that Luigi master has really been looking forward to ripping into this guy. Did you notice how he quoted him, too? Nice touch."

"Yeah... oh, looks like lol...ipops is out cold for a while. The referee's throwing a red flag, so it looks like it's time for a time-out."

"Okay, we'll be right back tomorrow after this short break."
Title: Re: Valso is supposed to be dark green, Why is he depicted as light green?
Post by: allison on October 25, 2015, 05:41:17 AM
That was the most amazing thing I've seen on this forum in a long time.
Title: Re: Valso is supposed to be dark green, Why is he depicted as light green?
Post by: - on October 25, 2015, 06:04:47 AM
O0
Title: Re: Valso is supposed to be dark green, Why is he depicted as light green?
Post by: That Souleye Crewmate on October 25, 2015, 01:47:06 PM
Quote from: chenghanch on October 25, 2015, 06:04:47 AM
O0
(https://distractionware.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F11NnGJH.png&hash=4456aae174a9d1959291675a3a30193625ebdede)
This is the OT Bowletta. Make sure to shitpost it under OT conversations! Have an amazing day with..
OT Bowletta!
Title: Re: Valso is supposed to be dark green, Why is he depicted as light green?
Post by: That Souleye Crewmate on October 25, 2015, 04:40:53 PM
Stop rolling eyes because you're just shitposting shitposting
Title: Re: Valso is supposed to be dark green, Why is he depicted as light green?
Post by: lol...ipops2 on October 25, 2015, 04:48:57 PM
Can We Get

BACK ON TOPIC!!!
Title: Re: Valso is supposed to be dark green, Why is he depicted as light green?
Post by: moth 🦋 on October 26, 2015, 12:51:49 AM
Quote from: crazya02 on October 25, 2015, 05:41:17 AM
That was the most amazing thing I've seen on this forum in a long time.

I can't agree more.
Title: Re: Valso is supposed to be dark green, Why is he depicted as light green?
Post by: @Kreator on October 26, 2015, 11:18:06 AM
Quote from: ShinyWolf07 on October 26, 2015, 12:51:49 AM
Quote from: crazya02 on October 25, 2015, 05:41:17 AM
That was the most amazing thing I've seen on this forum in a long time.

I can't agree more.
i could have just said "shut the fuck up luigi master and lol...ipops i'm sick of your stupid fucking newfag cat fights," but that wouldn't have been as funny
Title: Go back on topic
Post by: VeeC7 on October 26, 2015, 11:22:19 AM
Could you please go back on topic please? PLEASE?
Title: Re: Valso is supposed to be dark green, Why is he depicted as light green?
Post by: @Kreator on October 26, 2015, 11:29:05 AM
its too late for that, we already answered the question

Quote from: lol...ipops2 on October 20, 2015, 02:29:49 PM
Limitations  :-[

that would have been enough but luigi master and lol...ipops decided to start an argument for no reason
however this thread will live in history because i was actually able to make something of it
Title: Re: Valso is supposed to be dark green, Why is he depicted as light green?
Post by: That Souleye Crewmate on October 26, 2015, 01:55:13 PM
Quote from: @Kreator on October 26, 2015, 11:18:06 AM
Quote from: ShinyWolf07 on October 26, 2015, 12:51:49 AM
Quote from: crazya02 on October 25, 2015, 05:41:17 AM
That was the most amazing thing I've seen on this forum in a long time.

I can't agree more.
i could have just said "shut the fuck up luigi master and lol...ipops i'm sick of your stupid fucking newfag cat fights," but that wouldn't have been as funny
says the most hated newfag ever
Title: Re: Valso is supposed to be dark green, Why is he depicted as light green?
Post by: lol...ipops2 on October 27, 2015, 12:15:55 AM
That is amazing I wish I could see more.
Title: Re: Valso is supposed to be dark green, Why is he depicted as light green?
Post by: lol...ipops2 on October 31, 2015, 01:23:15 AM
again there realy is no dark green well because well VVVVVV runs with limited memory and that means limited colours so really you cant store much more than those colours so maybe terry will give the game an upodate and add more memory or maybe someone else could give it a port basicclay there is no valso green but there might be soon just wait... remember paitence is a virtue...
Title: Re: Valso is supposed to be dark green, Why is he depicted as light green?
Post by: Ally 🌠 on October 31, 2015, 06:26:48 PM
Quote from: @Kreator on October 26, 2015, 11:18:06 AM
Quote from: ShinyWolf07 on October 26, 2015, 12:51:49 AM
Quote from: crazya02 on October 25, 2015, 05:41:17 AM
That was the most amazing thing I've seen on this forum in a long time.

I can't agree more.
i could have just said "shut the fuck up luigi master and lol...ipops i'm sick of your stupid fucking newfag cat fights," but that wouldn't have been as funny
no
Title: Re: Valso is supposed to be dark green, Why is he depicted as light green?
Post by: moth 🦋 on November 03, 2015, 12:04:10 AM
Quote from: lol...ipops2 on October 31, 2015, 01:23:15 AM
again there realy is no dark green well because well VVVVVV runs with limited memory and that means limited colours so really you cant store much more than those colours so maybe terry will give the game an upodate and add more memory or maybe someone else could give it a port basicclay there is no valso green but there might be soon just wait... remember paitence is a virtue...
Stop saying "paitence" is a virtue.

What is a dark green well? Also, that made NO SENSE because it's an extremely long run-on sentence.
Also, tilesets can have as many colours as you want. Sprites have limitations because Terry wanted to make sprites change colours VERY slightly. Viridian doesn't have one set colour. People MAY be able to modify the .exe somehow to include new colours someday, but releasing it on the internet is basically piracy.
Title: Re: Valso is supposed to be dark green, Why is he depicted as light green?
Post by: lol...ipops2 on November 03, 2015, 02:43:03 AM
Yeah but I was talking about just regular VVVVVV not if anyone was able to modify it
Title: Re: Valso is supposed to be dark green, Why is he depicted as light green?
Post by: allison on November 03, 2015, 04:42:23 AM
Quote from: ShinyWolf07 on November 03, 2015, 12:04:10 AM
People MAY be able to modify the .exe somehow to include new colours someday, but releasing it on the internet is basically piracy.
If people managed to do this, they could create a patcher and distribute that instead of illegally distributing the exe. Romhackers use a similar method and it works really well.

However, there's still the matter of the massive difficulty involved in creating such a modification.
Title: Re: Valso is supposed to be dark green, Why is he depicted as light green?
Post by: lol...ipops2 on November 03, 2015, 11:28:00 PM
well better lock the topic
     
Title: Re: Valso is supposed to be dark green, Why is he depicted as light green?
Post by: moth 🦋 on November 04, 2015, 12:46:07 AM
That isn't a code. :/
Title: Re: Valso is supposed to be dark green, Why is he depicted as light green?
Post by: lol...ipops2 on November 04, 2015, 02:02:52 AM
say(1,viridian)
Who says that isn't a data value? Life as we know it could run on a computer.     



:vitellary: :vitellary: :vitellary: :vitellary:
Title: Re: Valso is supposed to be dark green, Why is he depicted as light green?
Post by: moth 🦋 on November 04, 2015, 02:23:03 AM
I meant that it shouldn't be in a [code][/code] box.
Title: Re: Valso is supposed to be dark green, Why is he depicted as light green?
Post by: @Kreator on November 29, 2015, 09:34:10 PM
Quote from: VVVVVVCrewmate7 on October 20, 2015, 07:50:43 AM
Why is Valso in light green color in many levels? He is dark green, with the dialog box also being dark green, Why?
sorry for the bump but i actually have a definite answer to this question
dav told me in the drawing room today that when dimension Á and tolp were made, they didn't yet know how to use scripting to create valso, but we all know it's possible today
but they knew how to create voon and change the color of valso's text boxes so yeah i don't get it
so in a way luigi master is right

Quote from: Luigi master on October 24, 2015, 01:34:27 AM
Because stupid idiots who don't know internal scripting and use the stupid as fuck crewmates that are rescuable.
but if i were him i would have said it in a bit nicer way instead of starting a completely pointless newfag argument
Title: Re: Valso is supposed to be dark green, Why is he depicted as light green?
Post by: Info Teddy on May 11, 2018, 05:39:52 AM
valso is a createcrewman. createcrewmen can only be green, cyan, yellow, red, blue, or purple (which looks like pink) and they're controlled by their color. if you give them an invalid color, they'll be gray, but then you can't control them. they'll just sit there and waste the space oxygen. valso could have been dark green, but then he'd just stand there and then he couldn't flip on over to the exit to make it look like he's opening the warp gate. his dialogue box is green because right after text command is called with the red color, but before it's speaked, a createcrewman is spawned offscreen (doesn't matter if it's facing right, left, up, down, colored red, black, white, brown, rainbow, or spawned onscreen, all that matters is it's spawned), which makes the dialogue box use the alt color for it instead, which happens to be dark green.

voon, on the other hand, is a createentity crewmate, and not a createcrewman. that means he is entity 18, and can't move at all, and sits there sucking up the space air out of the space atmosphere. but that also lets him be whatever color he wants to be in the raw entity color list. unfortunately for him, there is no alt text box color that is orange, so he gets a yellow dialogue box instead.