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Messages - EpicCreeper9001

#1
VVVVVV Levels / Re: Simulation v1.0
February 23, 2020, 11:37:15 AM
Cool level! I agree with Bruce, some of the room designs were really creative. I liked the different challenges you were able to come up with. The trinkets were fun to collect too, and the DTTHW made me laugh. I'm glad there's a warp to the start though, because I definitely missed one somewhere...
#2
VVVVVV Levels / Re: "Hidden Temple" - now version 2.2!
February 21, 2020, 12:01:16 AM
I enjoyed the level! It had simple but fun challenges and a nice design to it. The girders to mark warp zones wrre cool (though I wish the colors matched up, haha).

The only problem I had was the occasional 'unfair' room transition. In cases like the yellow Jester room and the purple room a few rooms before it (I forgot their names, sorry), you could enter the room and walk or fall into spikes without any time to react. Don't feel bad - it's a common mistake - but do what you can to avoid these situations.
#3
VVVVVV Levels / Re: My new level! - Challenge Dimension!
February 20, 2020, 01:54:52 AM
I enjoyed the level!  The ending was a bit out there but the challenges in the level were fun. No more Maze 2 though... :(
#4
I got stuck because that warp gate I can only open after I get  :vitellary: isn't opening
#5
VVVVVV Levels / Re: The Dark Lab
May 09, 2018, 11:00:05 PM
You can't make a Kaizo hack in--
#6
VVVVVV / Re: What Is Your Favorite VVVVVV Music?
May 07, 2018, 11:42:58 PM
Where. Is. Piercing the Sky?
#7
VVVVVV Help / Re: Some questions about level making
November 29, 2017, 02:02:22 PM
By the way, in the picture you posted, you only need one enemy bound.
#8
VVVVVV Help / Re: Let's Brainstorm Room Names!
November 29, 2017, 02:01:01 PM
A Room: anything really
A Broom: what do you think?

This Side Up: For a one-way room, or a room with one-way tiles.

VVVVVV but every time you enter this room it speeds up: A room you visit multiple times, with enemies at higher and higher speeds.

Ecret Pecial Omething: A trinket room. (Cue someone actually getting the reference.)
#9
VVVVVV Levels / Re: Dimension NORMAL
November 24, 2017, 12:49:57 AM
So is this just going to be a VVVVVV level, but in the form of an overdramatic story?

YOU ARE A GENIUS.
#10
VVVVVV Levels / Re: Exploration World (simple 9x9 map)
November 24, 2017, 12:46:02 AM
Yeah, that's probably the hardest part of the level. Though I didn't find it that bad during playtesting.

I would like you to see the [notaspoilerbecauseit'ssaidearlyinthelevel]secret ending[/notaspoilerbecauseit'ssaidearlyinthelevel], though.

this is most definitely not a bump so more people play my level
#11
VVVVVV Help / suddenly bump
October 31, 2017, 07:25:39 PM
The Don't Die Room: For a Gravitron segment.
#12
This is absolute genius. I enjoy fourth wall breaks. The "Subverted Trope" section was especially hilarious.

I would like to report a bug, though (in white text): In the Boss Rush, wraparound breaks the room with the Breather Boss. (Which I entirely admit to using because that part was hard.)
#13
VVVVVV Levels / Exploration World (simple 9x9 map)
October 29, 2017, 05:01:53 PM
I made a quick level. There's almost no story (maybe because I was too lazy to make one, maybe not :P). All you have to do is get a bunch of trinkets scattered across the dimension to get to :vitellary:.

Thanks to Dav999 for telling me how to upload a level lol. Other credits are in the level.



#14
VVVVVV Levels / Re: VVVVVV: The Phantom
March 26, 2016, 12:13:13 AM
um

should i do thing yet now
#15
VVVVVV Help / Wait, why was Info Teddy Banned?
March 05, 2016, 06:46:40 PM
125. finalmode() (Dying here will lock the camera onto the room, and you can't go to other rooms from it)

126. A warp hub, but there's not any text telling where the warps go/the text is too vague.