Dimension Colour

Started by mrytp, April 22, 2017, 11:21:38 AM

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What was your favourite colour zone?

Cyan
Pink
Yellow
Blue
Green
Orange
Red

mrytp

Dimension colour is finally done!  :viridian:
If you missed the sneak peeks, dimension colour is a HUGE 20 x 20 map with various colour themed zones and a custom tileset.
The map has 7 trinkets, 11 crewmates to rescue and a hub so you can replay any level to get missing trinkets.
Zones:

Cyan Zone  :viridian:

Overview: A small easy tower with wraparound rooms and the ship tileset.
Trinkets: 2
Size: 9 rooms

Pink Zone :violet:

Overview: Love-themed lab area with fake gravity lines.
Trinkets: 2
Size: 9 rooms

Yellow Zone :vitellary:

Overview: Desert-themed area with quicksand and some wrapping rooms.
Trinkets: 0
Size: 11 rooms

Blue Zone :victoria:

Overview: Small maze with the outside tileset and fragile gravity lines that disappear after one flip.
Trinkets: 1
Size: 12 rooms

Green Zone :verdigris:

Overview: A full 20 room long tunnel with wrapping, warp-zone rooms and an optional trinket path.
Trinkets: 1
Size: 21 rooms

Orange Zone

Overview: A creepy but easy house of horrors with some automatic conveyor rooms.
Trinkets: 1
Size: 11 rooms

Red Zone :vermillion:

Overview: You start off here, and it ends here. Finally find out who kidnapped the crew and escape their evil last levels.
Trinkets: 0
Size: 17 rooms

At the end of the red zone, you are warned not to power the dimension down, but you do it anyway...
-=I don't want to spoil the ending. Play the map to find out the end of the story=-

The Whole Map:


I originally wanted to use the whole 400 rooms but I realised I made the first few zones too small and would have ended up with some good rooms and lots of pointless filler. In the end, I picked quality over quantity.

-=NOTE: The custom tiles are required to play the level =-
How to install custom tiles:
1. Download the tiles from the attachment below.
2. Double click to unzip the file.
3. Find your VVVVVV folder (you can do this by searching for "~/Library/Application Support/vvvvvv" on a mac or "<username>/Documents/VVVVVV" on windows.
4. Drag and drop the customised tiles into your graphics folder. If you don't have one make one.
5. Rename the customised tiles to "tiles2".
6. Load up VVVVVV and the tiles will be working.
7. To turn the custom tiles off just delete them or move them from your graphics folder.

uugr

#1
Done!

Final stats: 27:48, 216 deaths, 7/7 trinkets.

It was good, probably. I don't really understand why you don't put periods at the end of some sentences though??? Also, there were a buncha desynced enemies which was kinda dumb.

I might put some more feedback here later. Or not. I'm tired.

ALSO: Great job.

weee50

#2
I found a bug:
If you go down from Vitellary's vault after getting the checkpoint in Control Room, you will retrigger the cutscene (!) and die at the same time, causing Viridian to lose his flipping ability. You have to save and quit, then reenter the level to undo it.

EDIT: Also, this. (My level is VVVVVV 2: The New Adventure)

mrytp

Quote from: weee50 on April 22, 2017, 01:09:12 PM
I found a bug:
If you go down from Vitellary's vault after getting the checkpoint in Control Room, you will retrigger the cutscene (!) and die at the same time, causing Viridian to lose his flipping ability. You have to save and quit, then reenter the level to undo it.

EDIT: Also, this. (My level is VVVVVV 2: The New Adventure)


Sorry, some areas of the map are kind of buggy.
Also, I've never played your map so I wasn't trying to copy.