distractionware forums

VVVVVV => VVVVVV Levels => Topic started by: Hilbert on January 27, 2013, 06:01:12 pm

Title: Warp City
Post by: Hilbert on January 27, 2013, 06:01:12 pm
Possibly the worst level ever. :D
Title: Re: Warp City
Post by: Flushex on January 28, 2013, 07:50:04 am
Possibly the worst level ever. :D

Not exactly a ringing endorsement ;D. I'll give it a shot tomorrow.
Title: Re: Warp City
Post by: Pyrite on January 28, 2013, 09:27:43 pm
I think you forgot something. The start point and the entire level.
Title: Re: Warp City
Post by: FIQ on January 28, 2013, 09:48:42 pm
What a big level! You should focus more on the quality, having a huge level like this doesn't necessarily make it good.
I really liked the freedom you gave the player already from start though!
Title: Re: Warp City
Post by: Hilbert on January 28, 2013, 09:52:03 pm
What a big level! You should focus more on the quality, having a huge level like this doesn't necessarily make it good.
I really liked the freedom you gave the player already from start though!
Sarcasm strikes again. ;D
Title: Re: Warp City
Post by: Dav999 on January 28, 2013, 10:13:25 pm
I've got to play this now... :P
Title: Re: Warp City
Post by: Pyrite on January 28, 2013, 11:00:56 pm
The gameplay is a ghost! :o
Title: Re: Warp City
Post by: FIQ on January 29, 2013, 12:27:41 am
Oh, and in case you can't open the zip: it's in fact a .rar (no matter what the extension says).

Roskilla: why did you do this?
Title: Re: Warp City
Post by: Hilbert on January 29, 2013, 01:42:47 am
Oh, and in case you can't open the zip: it's in fact a .rar (no matter what the extension says).

Roskilla: why did you do this?
Weird... I renamed it to .zip, it did say it may make it unusable...
Also, it started out as areal level, then I got bored.
Title: Re: Warp City
Post by: SomniRespiratory Flux on January 29, 2013, 04:00:26 am
Funny, I just ran into an issue of the same thing not too long ago here. It seems that .rar files renamed to .zip files won't work for uploading levels here. At least not the way I download them. And I don't quite know any workarounds. I suppose I just fail at computers. :D
Title: Re: Warp City
Post by: Nicholas on January 29, 2013, 10:58:56 am
Wow that's a seriously good level.
You can move very freely before bound to stick to walls.
There are PLENTY of AMAZING artwork.
I like how you place all the spikes in the room (11,11).
It's also a great maze - so much better than what I've designed before.
You fall into black-filled room continuously, misleading you that all rooms are black.
I like how there is no script bothering me in the journey of exploring the great world.
I think the fact that there are two parts is cute too :D
Best. Level. Ever.
Terry must feature this.
You know they're sarcasm, right?
Title: Re: Warp City
Post by: Hilbert on January 30, 2013, 12:18:29 am
Wow that's a seriously good level.
You can move very freely before bound to stick to walls.
There are PLENTY of AMAZING artwork.
I like how you place all the spikes in the room (11,11).
It's also a great maze - so much better than what I've designed before.
You fall into black-filled room continuously, misleading you that all rooms are black.
I like how there is no script bothering me in the journey of exploring the great world.
I think the fact that there are two parts is cute too :D
Best. Level. Ever.
Terry must feature this.
You know they're sarcasm, right?
Of course I do. :D
But I dont understand this:
You can move very freely before bound to stick to walls.
I like how you place all the spikes in the room (11,11).
You fall into black-filled room continuously, misleading you that all rooms are black.
???
Title: Re: Warp City
Post by: Nicholas on January 30, 2013, 12:57:49 pm
Translated:
I ran into wall glitches several times and have to restart. Not so funny.
No spikes in the level.
So many empty rooms! I have to look into the map continuously.
Title: Re: Warp City
Post by: Dav999 on January 30, 2013, 03:49:01 pm
Such a good level! ;D :-*
After I played it, I thought:
Really good! :o
Clever design, you really put much effort in making all the rooms as perfect as they are now!
Also, the level was much bigger than I thought! (http://www.derekyu.com/images/art/pixel/fu-surprise.gif) And I was astonished by the scripting you used! :vitellary:
So far, this is the best level ever!
My score for this level is 10/10! ;D
Title: Re: Warp City
Post by: Hilbert on January 30, 2013, 04:25:45 pm
Translated:
I ran into wall glitches several times and have to restart. Not so funny.
No spikes in the level.
So many empty rooms! I have to look into the map continuously.
What wall glitches? :o

Ya. I'll fix that.

It was supposed to be an actual level, but I got bored before I started. :P
Title: Re: Warp City
Post by: Hilbert on January 30, 2013, 04:26:08 pm
Such a good level! ;D :-*
After I played it, I thought:
Really good! :o
Clever design, you really put much effort in making all the rooms as perfect as they are now!
Also, the level was much bigger than I thought! (http://www.derekyu.com/images/art/pixel/fu-surprise.gif) And I was astonished by the scripting you used! :vitellary:
So far, this is the best level ever!
My score for this level is 10/10! ;D
:P
Title: Re: Warp City
Post by: ToasterApocalypse on January 30, 2013, 05:00:01 pm
12/10 would replay
Title: Re: Warp City
Post by: Pyrite on February 02, 2013, 01:47:39 pm
0/205 disliked and flagged
Title: Re: Warp City
Post by: Dav999 on February 02, 2013, 02:11:14 pm
0/205 disliked and flagged

That doesn't make it any more, zero is zero, whether it's 0/5, 0/10, 0/205, 0/1000000, it doesn't matter.

Maybe you're taking it a bit too serious...
Title: Re: Warp City
Post by: blue626 on February 09, 2013, 06:15:17 pm
Translated:
I ran into wall glitches several times and have to restart. Not so funny.
No spikes in the level.
So many empty rooms! I have to look into the map continuously.
What wall glitches? :o

Ya. I'll fix that.

Are you being ironic? :o It's obvious that your level has wall glitches!
Mainly in Warp City, but also in Ticket to Warp City. You need at least 3 tiles of space from the top/bottom and 2 tiles from the left/right edge. Having 3 tiles of space from the top/bottom also causes a wall glitch in some cases, but it's minor. Maybe there are also glitches in Train to Wrap City?
Title: Re: Warp City
Post by: GlitchMr on February 09, 2013, 08:59:51 pm
Impressive. The level I have managed to beat without dying. Still, it could be somewhat less boring.