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VVVVVV => VVVVVV Levels => Topic started by: That Souleye Crewmate on May 22, 2015, 12:04:56 pm

Title: Project XYZ (not finished at all, check the description!)
Post by: That Souleye Crewmate on May 22, 2015, 12:04:56 pm
This is a level that i'm planning to make with everyone else. Basically, you open the level in the editor, add your own thing, like 1-2 room(s), proper roomnames, good spelling, scripts, anything. Then you post your version, i choose my most liked, then we continue to make more versions. Come on! Make your own!
EDIT: I contribute too. It's not like i'm not doing anything.
Title: Re: Project XYZ (not finished at all, check the description!)
Post by: @Kreator on May 26, 2015, 02:21:56 pm
Here's the way I think we should name the versions. Every time someone adds something to the level, they should call it v.x.y, with x being the version you're on, and y being the number of edits version x has had +1. Every time you update the level, x will go up by 1.

With that being said, here's v.1.1, and a description of it for the changelog:
Enjoy! ;)
Title: Re: Project XYZ (not finished at all, check the description!)
Post by: Alexpalix1 on May 26, 2015, 04:33:58 pm
Here Is My Version And A Changelog For It:

+2 New Rooms
+Loads Of Scripts That Probably Could All Be Put Into Two Scripts

Hope You Like It
Edit: Fixed Getting The Name Of :vitellary: Wrong, Oops
Edit 2: Halved The Amount Of Scripts After A Lot Of :violet: And :victoria: And Added A Few Minor Things
Also I Don't Know How The Version Number Works So I Just Put 1.1
Title: Re: Project XYZ (not finished at all, check the description!)
Post by: Domo on May 26, 2015, 04:54:26 pm
Here Is My Version And A Changelog For It:

+2 New Rooms
+Loads Of Scripts That Probably Could All Be Put Into Two Scripts

Hope You Like It
Edit: Fixed Getting The Name Of  :vitellary: Wrong, Oops
Also I Don't Know How The Version Number Works So I Just Put 1.1

I don't know why, but I can't download your version. Only the ones in the previous messages...

EDIT: Suddenly, tried once more and downloaded OK, sorry for bothering.
Title: Re: Project XYZ (not finished at all, check the description!)
Post by: Domo on May 26, 2015, 05:58:05 pm
Here's my contribution!
Not sure if I put the right version, made it 2.1.
Title: Yes, it should have been 1.2.
Post by: @Kreator on May 26, 2015, 11:05:55 pm
Nice dude! HILARIOUS!!! :D But your rooms are so much better than mine... mine won't be included now :victoria:

(btw i think you need to clean up the scripts a little bit)
Title: Re: Project XYZ (not finished at all, check the description!)
Post by: SJMistery on May 27, 2015, 10:09:24 am
let's see if i can do something. don't expect me to put any advanced scripting, the flags are already hard for me to use, using internal scripting would mess everything up... tough i might add couple of comments about how i wish it worked if someone volunteers to help on this area
Title: Re: Project XYZ (not finished at all, check the description!)
Post by: @Kreator on May 27, 2015, 04:47:54 pm
Geez, everything you guys are gonna do is going to make my rooms look like crap
Title: Re: Project XYZ (not finished at all, check the description!)
Post by: That Souleye Crewmate on May 27, 2015, 05:11:57 pm
Who did the "play in the room with spikes and enemies"? That will be edited, sadly. I don't like batshit hard openings in levels
Title: Re: Project XYZ (not finished at all, check the description!)
Post by: @Kreator on May 27, 2015, 05:23:07 pm
That was me :(
Title: Re: Project XYZ (not finished at all, check the description!)
Post by: That Souleye Crewmate on May 27, 2015, 06:47:19 pm
Well, next time i'm sure u'll get it. I doesn't have to be deleted though, i can make it an optional trinket room
Title: Re: Project XYZ (not finished at all, check the description!)
Post by: shiny on May 29, 2015, 02:22:55 am
I'm in. Which build should i download?
Title: Re: Project XYZ (not finished at all, check the description!)
Post by: That Souleye Crewmate on May 29, 2015, 05:14:45 am
Right now, the original build. We'll see which version will make it (i'll alo merge versions, sometimes reulting in optional trinkets)
Title: Re: Project XYZ (not finished at all, check the description!)
Post by: @Kreator on May 30, 2015, 12:35:39 am
I'm in.
( ͡° ͜ʖ ͡°)
Title: Re: Project XYZ (not finished at all, check the description!)
Post by: Lollipop on June 26, 2015, 01:16:44 am
So, I put 2 more rooms into the original build. They shouldn't be overly hard.
Title: Re: Project XYZ (not finished at all, check the description!)
Post by: That Souleye Crewmate on July 10, 2015, 07:53:02 am
Please do not make any new versions for now! My monitor broke so i can't work.