distractionware forums

VVVVVV => VVVVVV Help => Topic started by: Mr. Vector on March 13, 2017, 08:52:42 pm

Title: VVVVVV Dimension Planning Sheet
Post by: Mr. Vector on March 13, 2017, 08:52:42 pm
Hi. I'm "Mr. Vector", and I have created this printable planning sheet for all the VVVVVV level developers out there!

Features:

So here you have it - no more trial-and-error to find out how to make your level. Plan it. Use my planning sheet. Take notes. Color it. Print it. Do whatever you want and plan your masterpiece!

Note: the Super Gravitron room is at (20,9) and should appear on the sheet

Big thanks for TheRealGDColon by providing the enemy map information to the forums!
I have completed it with the 10 types of enemies which you can place directly onto the level (this may not sound useful, but if you want the box enemy on a room you may get another thing instead), as well as the colors of each enemy.
Title: Re: VVVVVV Dimension Planning Sheet
Post by: QwertymanO07 on March 13, 2017, 09:40:25 pm
I usually just use Ved for planning.
Title: Re: VVVVVV Dimension Planning Sheet
Post by: Mr. Vector on March 13, 2017, 09:57:37 pm
I usually just use Ved for planning.

You can use the Level Notepad in Ved, that's perfectly fine.

However, if you want a quick map template, I offer this.

Also, Ved does not have a enemy map reference for createentity(x,y,1,dir,spd), so you can use this as a complement for Ved. Anyway, that's up to you.
Title: Re: VVVVVV Dimension Planning Sheet
Post by: Bruce Michez on March 15, 2017, 08:25:52 pm
Great minds think alike?  I used a sheet like this for all three of my levels, plus in each case a list of script names, flags, trinket locations and a plot summary.
Title: Re: VVVVVV Dimension Planning Sheet
Post by: AlexINF on March 16, 2017, 03:25:14 pm
Awesome!  :)
Title: Re: VVVVVV Dimension Planning Sheet
Post by: Mr. Vector on March 16, 2017, 08:44:54 pm
Awesome!  :)
Thanks!
Title: Re: VVVVVV Dimension Planning Sheet
Post by: Info Teddy on May 03, 2018, 12:41:44 am
you forgot to label the super gravitron room at (20,9). it's hardcoded to always warp around in a special way that you can't even spawn entities offscreen there and you can't remove the warp at all.
Title: Re: VVVVVV Dimension Planning Sheet
Post by: Info Teddy on May 08, 2018, 10:12:31 pm
i'm actually wrong on being unable to remove the warp--just use a warp line lmao

the super gravitron room should still be documented somewhere though because it will still annoy people