distractionware forums

VVVVVV => VVVVVV Levels => Topic started by: Yolotroll101 on March 08, 2018, 05:18:30 PM

Title: A Short Demo Level!
Post by: Yolotroll101 on March 08, 2018, 05:18:30 PM
I have been working on 2 levels, and I'm releasing a demo of one of them!* It's basically a maze, created with inspiration from one of the sections in Dimension Open.

It has:
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-20,20 map size, each space used [DEMO]
-Confusing layout
-Puzzles of sorts
-20 trinkets [Only one, as of now.]
-Internal scripting
-Being purple
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LINK:http://www.mediafire.com/file/r6d7km4mxxuu2pb/maze_demo.vvvvvv
:viridian:
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*I will update this post when I finish the full map!
Title: Re: A Short Demo Level!
Post by: SteveGamer68 on March 09, 2018, 05:38:12 AM
 C'mon i have the Zap Tap badge and i still die? oh wait its not paper mario xD

Found a collision error in "Stalling"
Found a way to get out of bounds in "Stalling"
So far, the most broken room is the room "Stalling". I found out of bounds result when i enter the room's "second state" via exiting from the entrance. The out of bounds glitch were the same with different state of the room.
Title: Re: A Short Demo Level!
Post by: Yolotroll101 on March 10, 2018, 04:48:53 PM
Noted! :viridian:
Title: Re: A Short Demo Level!
Post by: SteveGamer68 on March 11, 2018, 06:16:07 AM
BTW, a minor (prob unfixable) bug when you enter the 2nd state of a room (like "Dead End" and "Open End") sometimes the 2nd state doesnt load. It's only minor since entering the trigger reactivates the room.
Title: Re: A Short Demo Level!
Post by: echolite on March 27, 2018, 06:53:35 AM
Good use of internal scripting! I really thought this was a creative level!  :viridian:
Title: Re: A Short Demo Level!
Post by: Info Teddy on May 20, 2018, 04:43:55 AM
LINK:http://www.mediafire.com/file/r6d7km4mxxuu2pb/maze_demo.vvvvvv
please don't use mediafire, has ads and other terribad shit

use mega or something instead