distractionware forums

Archived => VVVVVV Tech Support => Topic started by: simoroth on August 01, 2011, 11:34:05 am

Title: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: simoroth on August 01, 2011, 11:34:05 am
Current Beta patch for 2.1

Hi

Here are the latest patched beta executables for Windows and Linux. Please let us know if you encounter any problems or if it fixes the issues you have had.

Windows:
[coming soon]

Linux 32/64:
http://www.machinestudios.co.uk/VVVVVV/VVVVVV_Linux.tar.gz

Mac Os:
http://www.machinestudios.co.uk/VVVVVV/VVVVVV_MacOS.zip

Patch notes:

This is a beta for testing. I offer no warranty on these downloads.

Fixes:

Stuttering for some windows users fixed
Performance massively optimised
Editor crashes fixed
Multiple flip mode text fixes
Flip mode is disabled in the editor
Alt-tab is more usable
Mouse hiding is more intuitive.
Resolution settings are now properly saved.
Extra key bindings added.

Additions:

Game pad support!

Instructions:

Replace your current executable with the ones provided.

For OSX you will need to right-click on the .app and choose "show contents", navigate to the MacOS folder and place the file within it.

Title: Re: Beta patch for framerate issues, sound stuttering and game pad support.
Post by: Yoshi348 on August 02, 2011, 02:59:16 am
I can say that at least on my system, it completely fixed the framerate issues. Great work!

EDIT: Erg, spoke too soon... it worked until I hit the first cutscene, and then it was back to the old slowdown. Even after I closed and reopened the game. Which... doesn't make a whole lot of sense. Arg.

(Windows XP, 3Ghz processor, 1 gig of memory, NVIDIA GeForce 6200)
Title: Re: Beta patch for framerate issues, sound stuttering and game pad support.
Post by: simoroth on August 03, 2011, 12:20:45 am
I can say that at least on my system, it completely fixed the framerate issues. Great work!

EDIT: Erg, spoke too soon... it worked until I hit the first cutscene, and then it was back to the old slowdown. Even after I closed and reopened the game. Which... doesn't make a whole lot of sense. Arg.

(Windows XP, 3Ghz processor, 1 gig of memory, NVIDIA GeForce 6200)

Do you have any other programs running that might be using up your memory?

There is a new patch with further optimisations now. It may be of help.
Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: Yoshi348 on August 03, 2011, 01:37:37 am
I have the steam version, so steam is open. mIRC is open but that's very small. I have skype open but not in a call, and I know that can be a resource hog, but closing it didn't help.

Again it was smooth the first time I ran the new patch, but only for a little while. Then it was only smooth when running in 1x windowed mode.
Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: DHowett on August 03, 2011, 07:02:35 am
Not sure if this is a new bug, but the game crashes when I try to play the intermissions from the menu :( It looks like a bug in music playing.
Segfault in SDL's Mix_FadeInMusic from VVVVVV's musicclass::play(int).
OS X 10.6.8 x86_64, VVVVVV 2.1 beta.
Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: jarreboum on August 04, 2011, 12:52:30 am
Linux link is missing the .gz part ;)

The problem with auto fullscreen (http://distractionware.com/forum/index.php?topic=348.0) is still here tho (don't know if you addressed it in this version.)

Let's give details: I'm using Ubuntu 10.04 netbook edition on a Eee901. My screen has a default resolution of 1024×600, which incidentally is my desktop resolution. When the resolution is set to
- fullscreen auto: the game switches to windowed with the window having the size of the previous (fullscreen) resolution used.
- fullscreen 1024×768: the game switches to windowed with the window having the size of 1024×768.

In both cases the game itself has a resolution of 320×240 in a corner of the window, the rest being filled with black.


About the pad: I tried with a standard USB four button pad (a NES RetroPad (http://www.retrousb.com/product_info.php?cPath=21&products_id=32)). I like not having up/down mapped to action in game, this was my main gripe with joy2key and the like. I've got a few bugs tho.

Buttons 1 2 and 3 are mapped to action, button 4 is apparently mapped to the Map menu  and action in the same time: pressed once it goes to the menu, pressed more it does nothing. When pressing Enter on the keyboard it goes back to the game with Viridian flipping. No button for M or Esc but it might be because of my own lack of buttons on my pad.

Mind you the pad works perfectly under Xp (didn't try VVVVVV itself) but I have yet to find a reliable way to test it on Ubuntu. Linux is notably unreliable when it comes to pads so maybe its a driver problem.



Ooh and when alt-tabbing from fullscreen, it swiches to windowed mode. Normal behaviour?



I tried with another pad, a USB Saturn-like with 9 buttons. Same as before for the first four buttons. Button 5 opens the Map Menu but again does not close it. Buttons 6, 7 and 9 do nothing, Button 8 gives the Esc Menu (and does not exit its own menu but its a general gameplay behaviour which i shall complain as Esc never exited its own menu. Minor I know but frustrating when you hit it by mistake and just want to hit it again to make it dissappear. Just like how Enter works. But I digress.)

Did you have the 360 pad in mind when elaborating the controls? I can't test one on this computer, support is not good on my distro. But I'm assuming that because it's the most widely used type of pad with Xinput and you used 8/Start for Esc. That would mean you put A,B, X for Action, Y and LT for Map Menu, and Start for Esc.

Silly bug with pads: in the Map Menu, Left and Right are inverted (keyboard is good). And in the Esc Menu you can navigate with left and right but not up and down.

Gamepads are noot supported in the level editor. This is understandable due to the nature of the editor but if you get in by mistake you have to grab the keyboard to get out. Maybe having every button mapped to show the editor menu so you can flee the editor?

Oh and USB hotswap is not supported, like for almost all the games in the world. No big deal but as I'm testing several pads I had to mention it.


May I insist on having the sound muted or significantly lowered when unfocused and/or using the esc Menu? The music is awesome and SoulEye did a great job but I' like not to share it when smeone is calling ;).
Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: simoroth on August 04, 2011, 07:44:18 pm
Wow excellent reply. Thanks for all the info.

Yeah the pad binding was for xbox and ps3 style devices currently as they are the overwhelming marketshare (like 99.9%). We will support custom binding hopefully. :)

The game should mute and go into pause mode when minimised etc. This isnt happening for some reason. I'll look into it.

Think I fixed the game pad control issues in the menu. I may look into it if its still happening.

As for the full screen issue, its due to your graphics drivers not giving away the info they are supposed to. Intel should not be allowed to make graphics tech. Sadly we will have to find a workaround for you. :(

@DHowett looking into it thanks

@Yoshi348 weird. It may be something with your system eating up resources as the game itself should not change in the amount of ram/cpu it needs. (most of our cpu grunt goes to rescaling the frame to the screen, and thats a constant amount every frame.) I will however be putting out further optimisations so fingers crossed it will help you.
Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: Stormwind on August 05, 2011, 10:28:04 am
Hi,

the link for the linux patch is broken

Linux 32/64:
http://www.machinestudios.co.uk/VVVVVV/VVVVVV_Linux.tar

http://www.machinestudios.co.uk/VVVVVV/VVVVVV_Linux.tar.gz works :)

Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: Sandthief on August 07, 2011, 02:08:37 am
I am running the Linux version under Debian Wheezy (testing), with an Acer Aspire One netbook (model AOD255e). I replaced the executables with the patched ones, and now, I only reach the title screen before it stalls. Checking the console output, it reaches until the Joystick name line, which mentions my USB mouse receiver (Microsoft Nano Transceiver v2.0). After that line the game freezes, and no more output is displayed.

Please tell me what other information I can provide. Regards.
Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: simoroth on August 07, 2011, 02:54:14 am
I am running the Linux version under Debian Wheezy (testing), with an Acer Aspire One netbook (model AOD255e). I replaced the executables with the patched ones, and now, I only reach the title screen before it stalls. Checking the console output, it reaches until the Joystick name line, which mentions my USB mouse receiver (Microsoft Nano Transceiver v2.0). After that line the game freezes, and no more output is displayed.

Please tell me what other information I can provide. Regards.

I've replicated this several times. Indeed I got stuck on it for several days. The problem is some devices on Linux flood the event handler with constant noisy input, stopping key presses etc from being picked up. The best I can suggest at the moment is to unplug the offending device or to see if it has updated drivers.
Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: Sandthief on August 07, 2011, 04:39:14 am
I've replicated this several times. Indeed I got stuck on it for several days. The problem is some devices on Linux flood the event handler with constant noisy input, stopping key presses etc from being picked up. The best I can suggest at the moment is to unplug the offending device or to see if it has updated drivers.

Disconnected the Transceiver, and so far, runs good.

Thanks for the quick response!
Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: xTwoTails on August 08, 2011, 07:14:10 am
The .zip  for Windows is asking me for a password owo
I haven't seen a "Password" in this whole topic.
Also, if I do get around that, what am I supposed to do with the .dev  file ?

"Replace your current executable with the one provided"
From the size it seems to be a Re-install?

Gosh, I feel like a rookie @@
Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: Terry on August 08, 2011, 12:34:50 pm
Yikes! Looks like Simon changed that zip file to something else - I think it might be the debian package file! I'll send him an email so he can update it, sorry!
Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: jarreboum on August 08, 2011, 02:13:47 pm
Ooh, does that mean we will have a nice deb installer? Cool.
Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: Terry on August 08, 2011, 02:32:57 pm
Yep, hopefully :) I sent it off to the bundle guys a while ago, I'm sure they'll upload it soon.
Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: xTwoTails on August 08, 2011, 03:08:12 pm
Well, thanks for fixing it! X3
*goes back to work on his level*
Title: About game pad support
Post by: gyeben on August 08, 2011, 03:31:23 pm
Probably I will buy a game pad this week.
I would like to ask something: does this beta supports rumbling for game pads?
Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: korin125 on August 09, 2011, 06:13:45 am
When do we get a fix for quicksaving on the 'The final challenge' level? I want to finish this game some time soon...  :-\
Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: jarreboum on August 11, 2011, 05:06:41 pm
Just to say that the deb in the Bundle uploaded the 7th of this month is a somewhat messed up version. The deb says 2.1.2, the game says 2.0, and I say it's the 2.1.beta that was in the first post as it has all the bugs I mentioned. I didn't try the tar.gz as it's probably still the old original 2.0 (upload date says 2011/07/28.)

And as a deb it doesn't create an application menu shortcut.
Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: bdr9 on August 18, 2011, 06:45:08 pm
Any ETA on the Windows version? I'd love to test the bug fixes but don't have a Mac or Linux computer...
Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: xTwoTails on August 20, 2011, 01:07:03 pm
Well, at least things are being worked on.
I'd love to see a 2.1 version of VVVVVV for Windows. Makes me glad I told Terry about the Dev files XD
Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: Mr. Unoriginal on August 28, 2011, 02:07:01 am
Windows:
[coming soon]

Can I ask if there's an ETA on this patch at all? I've had a real urge to replay this since 2.0 was released, but sadly performance is far too bad to be playable on either of my machines. Any updates would be much appreciated!

(yes, I did only register to ask this one question, sorry!)
Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: Terry on August 28, 2011, 12:50:39 pm
Soon! :victoria:
Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: mfp2waoe on August 31, 2011, 06:35:21 pm
I get stuttering in Windows 7 x64, XP x86, and Ubuntu 11.04 x86 (a brand-new install) with an i7-2600K and GTX 570.  It's noticeable even on the main menu where there's a background image scrolling down.  It doesn't scroll smoothly; the image keeps stopping for a split-second.  I tried this beta patch in Ubuntu but the problem didn't go away.  It happens in both windowed mode and full-screen.  I have a suspicion that everyone has the same stuttering but most people just don't notice.  Am I crazy?
Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: simoroth on August 31, 2011, 11:18:17 pm
Hi all

Sorry for the lack of updates on the patch. Was away for a bit, then spent a week dieing from jetlag and the last 5 days laid up with a bad back. :(

Good news however:

The patch is on track and has some cool new features. Including an OpenGL mode that will take advantage of GPU acelleration.

To answer the question on rumble: Sadly we cant support that since there is no standard interface for it on any platform. We could have it on Windows, but it would require DirectX library's that would make distributing the game hard.

@mfp2waoe That is very strange. Your machine should eat VVVVVV for breakfast! I'll see if I can replicate it.

Eta on next Windows Beta... Edit: around 8pm GMT as my internet is down!

Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: mfp2waoe on September 01, 2011, 12:57:47 am
@mfp2waoe That is very strange. Your machine should eat VVVVVV for breakfast! I'll see if I can replicate it.

Just keep your eyes on the menu background as it scrolls down.  It doesn't scroll smoothly.  It's noticeable in the star field in the background while playing too.  I tried on my dual-core 2.66 GHz non-gaming laptop and saw the same thing.
Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: simoroth on September 01, 2011, 08:39:08 pm
Ah yeah.

Seems to occasionally get a little bump. I'll see what I can do about it.
Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: bdr9 on September 05, 2011, 04:10:14 pm
Any progress on this? I really want to try the bug fixes on my Windows machine.
Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: xTwoTails on September 12, 2011, 11:56:25 pm
September 1st:
Eta on next Windows Beta... Edit: around 8pm GMT as my internet is down!

*looks at clock*
September 12th
No beta? :<
Yeah, I'm one impatient fox XD
Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: PJBottomz on September 13, 2011, 12:11:32 am
I am too - antsy for colored text and teleporters and other stuffs!
Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: bdr9 on September 13, 2011, 11:09:58 pm
Looks like soon.
(http://i.imgur.com/Y9x6f.png)
Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: Dispensers Heal on September 17, 2011, 02:20:08 pm
Terry, FINISH THE PATCH. Or you and Violet might have problems.

 :o :violet:RAGE!
Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: PJBottomz on September 17, 2011, 03:13:06 pm
 :victoria:Violet! Be nice!    :vermillion:No, keep it up! It's hilarious.
Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: Dispensers Heal on September 17, 2011, 04:24:03 pm
GAME :'( OVER
       :victoria: x 0
Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: Terry on September 17, 2011, 04:39:51 pm
soon
Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: PJBottomz on September 17, 2011, 05:44:11 pm
I *personally* would want 2.2 before I got 2.1. COLORED TEXT! :viridian:

No rush, Terry - It's worth the wait.
Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: Dispensers Heal on September 17, 2011, 06:39:10 pm
Hopefully it won't take 9 years. Then we'll be saying "Worth the weight."
Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: xTwoTails on September 17, 2011, 08:40:54 pm
soon

True response from a developer!   :viridian:
This day is Epic
Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: Damn It AL to Hell on September 17, 2011, 08:51:23 pm
COLORED TEXT! Can't wait, this will make the stories in my upcoming levels less confusing, (no rush!) :viridian:
Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: PJBottomz on September 18, 2011, 12:28:53 am
soon

True response from a developer!   :viridian:
This day is Epic

The day where he says, "I'm posting it right now" will be more epic. Maybe he should put the colored text into 2.1, so there's not a lot of wait for it.
Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: Dispensers Heal on September 18, 2011, 12:47:36 am
Yes.

Then maybe I can call a chiropractor for Verdigris.
Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: PJBottomz on September 18, 2011, 12:53:46 am
Well, if you hadn't pushed him down the stairs, he wouldn't need one.
Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: xTwoTails on September 18, 2011, 12:54:28 am
September 1st:

Eta on next Windows Beta... Edit: around 8pm GMT as my internet is down!


We got trolled :<
At least we know it's being worked on...
Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: Dispensers Heal on September 18, 2011, 12:56:06 am
He wasn't pushed down the stairs.

He sat down on a Terminal and broke his spine.
Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: PJBottomz on September 18, 2011, 12:58:29 am
September 1st:

Eta on next Windows Beta... Edit: around 8pm GMT as my internet is down!


We got trolled :<
At least we know it's being worked on...

... Wat?
Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: Dispensers Heal on September 18, 2011, 01:05:09 am
He wasn't pushed down the stairs.

He sat down on a Terminal and broke his spine.

I have to quote MYSELF?  :violet:
Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: Martze on September 18, 2011, 03:56:21 am
Terry won't release the 2.1 patch until the 2.0.9 patch is leaked on 4chan.
Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: PJBottomz on September 18, 2011, 04:00:36 am
Terry won't release the 2.1 patch until the 2.0.9 patch is leaked on 4chan.

Pfft AHAHAHAHAHAHAHAHA! That was hilarious! :viridian:
Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: Dispensers Heal on September 18, 2011, 04:15:12 am
And the 2.0.9 patch won't leak on 4chan until the 2.0.8.9 patch is leaked on Gamespot.
Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: Terry on September 18, 2011, 01:25:44 pm
Auto response: Soon

Ok yes, this is very overdue - believe me, I'm very aware of that. A few things have come up which have slowed this down more than I would have liked! But I don't want it dragging on for much longer, so how's this: I'll try to have it finished before I head off to the Eurogamer Expo in the middle of next week.
Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: PJBottomz on September 18, 2011, 01:27:46 pm
YAYAYAYAYAYAYAYAYAYAYAYAYAYAYAY! ;D ;D ;D ;D
Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: xTwoTails on September 18, 2011, 01:59:51 pm
Why do I got a feeling that we're forcing him to finish this but in a bad way? .___.
I don't know, something about the post seemed " Allright, enough... <.< "
I could be wrong tho
Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: Dispensers Heal on September 18, 2011, 03:42:58 pm
:viridian:New update! :viridian: :viridian: :viridian: :viridian: :viridian: :viridian: :viridian: :viridian: :viridian: :viridian: :viridian: :viridian: :viridian: :viridian: New update?  :verdigris:My spine is still broken, but whatever!  :victoria: :vermillion: :vitellary: :violet:
Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: Damn It AL to Hell on September 18, 2011, 04:20:09 pm
YAY! Awesome, can't wait for the patch to be released! Thanks Terry! You get a :viridian:
Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: PJBottomz on September 18, 2011, 05:48:29 pm
Why do I got a feeling that we're forcing him to finish this but in a bad way? .___.
I don't know, something about the post seemed " Allright, enough... <.< "
I could be wrong tho

The fact that over 4900 members and giant amounts of unregistered people are very intently waiting for the patch to come out can make anyone wanna finish up quickly.
Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: Dispensers Heal on September 18, 2011, 06:37:30 pm
And that 15 Viridians and 5 crewmates were in my last post.

Terry gets a V rank. And a trinket. :shiny:
Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: Terry on September 21, 2011, 01:28:14 am
I'll try to have it finished before I head off to the Eurogamer Expo in the middle of next week.

Ok, quick update; got a lot of the big things out of the way over the last few days (minimaps, a new editor mode), but it's not ready yet and I'm heading off to the expo tomorrow. So, expect things to take another week at least. Sorry!
Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: Dispensers Heal on September 21, 2011, 01:32:22 am
FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU-
(http://static.tvtropes.org/pmwiki/pub/images/Cityfbomb.jpg)
Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: Valtox on October 02, 2011, 06:14:35 pm
Is it possible to install the patch above for the Steam version of the game?
Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: jarreboum on October 02, 2011, 07:13:58 pm
No. Steam patching system is autonomous, you will have to wait for Steam to patch your game.
Title: Re: Beta patch for all major issues + Game pad support [Updated 03-Aug]
Post by: Valtox on October 03, 2011, 11:11:33 pm
Err.. I bought also the non-Steam executable version, did everything said in the first post, but there's no gamepad on  the options.
The only thing I was able to do with my 360 wired Gamepad was seeing the first couple of screens. The pad is recognised, but If I press the directions on the pad I make the text to go on and then (instead of taking control of the character), it makes me to fall deep into the options menu (map etc.).