I can say that at least on my system, it completely fixed the framerate issues. Great work!
EDIT: Erg, spoke too soon... it worked until I hit the first cutscene, and then it was back to the old slowdown. Even after I closed and reopened the game. Which... doesn't make a whole lot of sense. Arg.
(Windows XP, 3Ghz processor, 1 gig of memory, NVIDIA GeForce 6200)
Linux 32/64:
http://www.machinestudios.co.uk/VVVVVV/VVVVVV_Linux.tar
I am running the Linux version under Debian Wheezy (testing), with an Acer Aspire One netbook (model AOD255e). I replaced the executables with the patched ones, and now, I only reach the title screen before it stalls. Checking the console output, it reaches until the Joystick name line, which mentions my USB mouse receiver (Microsoft Nano Transceiver v2.0). After that line the game freezes, and no more output is displayed.
Please tell me what other information I can provide. Regards.
I've replicated this several times. Indeed I got stuck on it for several days. The problem is some devices on Linux flood the event handler with constant noisy input, stopping key presses etc from being picked up. The best I can suggest at the moment is to unplug the offending device or to see if it has updated drivers.
Windows:
[coming soon]
@mfp2waoe That is very strange. Your machine should eat VVVVVV for breakfast! I'll see if I can replicate it.
soon
soon
True response from a developer! :viridian:
This day is Epic
September 1st:
Eta on next Windows Beta... Edit: around 8pm GMT as my internet is down!
We got trolled :<
At least we know it's being worked on...
He wasn't pushed down the stairs.
He sat down on a Terminal and broke his spine.
Terry won't release the 2.1 patch until the 2.0.9 patch is leaked on 4chan.
Why do I got a feeling that we're forcing him to finish this but in a bad way? .___.
I don't know, something about the post seemed " Allright, enough... <.< "
I could be wrong tho
I'll try to have it finished before I head off to the Eurogamer Expo in the middle of next week.