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Messages - knocht

#1
VVVVVV / Re: VVVVVV Patch, V1.2
February 04, 2010, 01:47:09 AM
Quote from: dinx2582 on February 03, 2010, 06:08:44 PMAlso, Unreal Tournament isn't being programmed by one single person, nor was it (or Braid) written entirely in flash, so that's not even close to a fair comparison.  It's a ridiculous comparison, for that matter.  The issue isn't about promises, the issue is that flash support for Linux is crap.  Flash 10, at the very least anyway.  You want to blame someone?  Blame Adobe for screwing around when it comes to Linux flash support.  After all: he wrote the game in their language(s), and it uses their interpreter(s).  Obviously it's not a programming error on Terry's part, because it works well on Win32/OSX more or less out of the box, and considering how close OSX is to Linux by nature, it's very clearly an issue of Adobe neglecting the problem of generally inadequate support for the Linux platform, regardless of their reasoning.

But like I said, it works perfectly fine in Wine, so I think your reasoning is silly.  Then again, if it's not good enough for you, then you're missing out on a fucking awesome game.  Oh well.  Sucks for you.

It doesn't matter what language a game was written in. What it's like form a Linux users perspective is this: Before their release the developers of Unreal Tournament 3, Braid and VVVVVV publicly stated that they would bring their games to Linux natively. Yet no Linux versions surfaced for any of those games. The reasons behind this might be different for each game, but the result is exactly the same and that's what matters.

You say that Flash support on Linux is inadequate and you might be right, I don't know. But that, again, is not what matters. The point is that Terry announced a Linux version without having tried building a Linux executable even once. In fact, his news post indicates that the first time he tried was on the night of the release. And there is no way you can blame Adobe for that. This is pure carelessness on Terry's part.

Had he said that VVVVVV would be a Windows/MacOS only game in the first place then all of this would not have bothered me the slightest. However promising something and getting people excited about it without even considering whether you'll be able to actually do it is quite low and bound to cause great disappointment. 


Quote from: dinx2582 on February 03, 2010, 06:08:44 PMSucks for you.

Sure does. VVVVVV seemed like an awesome game.

</knocht>
#2
VVVVVV / Re: VVVVVV Patch, V1.2
February 03, 2010, 05:02:14 PM
Sorry, but that won't do. Unless you can provide a native standalone Linux version I cannot buy your game.
It's really sad to see that you announced to deliver VVVVVV on Linux, but failed. Just like Unreal Tournament 3, Braid, ...
#3
VVVVVV / Re: Linux version
January 19, 2010, 12:36:28 PM
So, ... is this going to be released or can we add VVVVVV to the list of games that promised Linux but failed to deliver?