So...it's been a while. I haven't released any new content for a long time, but for various reasons, I was brought back to this old custom file.
Version 2.2 of this level is out. It can be found in my very first post, alongside the other three versions released thus far. I don't expect to meddle with this any further, but given another eight years, who knows!
Here's a list of changes:
- Added indicators to the background showing where screenwrap is in play. These indicators will contrast with the colors used elsewhere on the same screen, so they'll be easy to see.
- Added a terminal to the beginning explaining the above change.
- Minor adjustments to some of the obstacles. I got rid of some of the spikes guarding the trinket in the King's Storeroom, for example; I felt they made the challenge tedious rather than difficult.
- Added indicators to the background of the Chamber of the Sacred Marker, giving a visual clue as to where the warp tokens go.
- Changed the background music for the initial section to Piercing the Sky (from Pressure Cooker).
I dunno if I'll finally move on to that other map, but at least I'm happier with this stage!
Version 2.2 of this level is out. It can be found in my very first post, alongside the other three versions released thus far. I don't expect to meddle with this any further, but given another eight years, who knows!
Here's a list of changes:
- Added indicators to the background showing where screenwrap is in play. These indicators will contrast with the colors used elsewhere on the same screen, so they'll be easy to see.
- Added a terminal to the beginning explaining the above change.
- Minor adjustments to some of the obstacles. I got rid of some of the spikes guarding the trinket in the King's Storeroom, for example; I felt they made the challenge tedious rather than difficult.
- Added indicators to the background of the Chamber of the Sacred Marker, giving a visual clue as to where the warp tokens go.
- Changed the background music for the initial section to Piercing the Sky (from Pressure Cooker).
I dunno if I'll finally move on to that other map, but at least I'm happier with this stage!


I guess they were pretty mean, especially since they required more attention. I would probably get stuck in there multiple times...
_




