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Messages - OJ

#1
VVVVVV Levels / A DEBUT LEVEL BY OJ: Unnamed Level!
March 15, 2012, 03:20:04 AM
I just saved it and named it as "Snail" because that's what the first room is. A snail. The universal symbol of slowness. Take it slow. The level is pretty much no death mode in itself, so don't die. This is my first level I posted here. I made it in about 1 1/2 hours, and it doesn't really have a plot. Or any scripting, at all. I try to keep that at a minimal level to keep the game from crashing, because I do the code wrong a lot and it explodes.

So, yeah, it's a short level with no checkpoints, 5 trinkets, no scripts whatsoever, no storyline, it's a simple 3x4 level. I didn't try to get TOO creative or anything. Go crazy.  :verdigris:

Might post screenshots later.


Download link because a) it won't let me or b) I'm stupid and can't make an attachment.
http://www.mediafire.com/?s3u5sqyhn2c85wz
#2
VVVVVV / Re: Level editor suggestions
January 10, 2012, 01:48:27 AM
I suggest a sort of autosave feature, for a multitude of reasons not worth sharing.

There would be an option to have autosave on or off, by default it is on. There would be a time selector for the time between each autosave. By default, it would be set at every 10 minutes, maybe 15. It would go 5 minutes, 10 minutes, 15 minutes, 20 minutes, 30 minutes. It shouldn't go any higher, because that would defeat the purpose. By an hour spent editing, you'd HAVE to have saved at least once. You'd set it to off if you were experimenting with things, practicing scripting, messing around in the editor, and the like. If you save your level manually while autosave is off, it will switch to on, and the default time.
On the first autosave, if you hadn't saved already, would ask you what you would like to save your level as. You name it, for example, "My Level". With every autosave it will now save as "My Level" until you manually change the name. With each autosave made, a little notification would appear saying "level saved". If you make a mistake and it autosaves, there would also be an option below it saying "Delete autosave?", and "delete" and "keep" options. If you somehow missed that, and then for whatever reason your game closed or something, and you tried to load up your level again and it was totally ruined (e.g. you had put say and reply next to each other without noticing, and it autosaved), there would be a popup upon loading your level with the following options: "Start on last autosave", "Start 2 autosaves ago", "Start on last manual save". Etc, etc, you get my point.

tl;dr: The level editor needs an autosave feature.
#3
VVVVVV Tech Support / Re: Version 2: Report bugs here
January 10, 2012, 12:33:20 AM
Really strange bug.

Okay, so I'm just playing the game, and randomly the music and SFX switch off. I turn my volume up, that's no use. And then, after a while of playing no-music (which is much worse than it sounds, considering how awesome the soundtrack is), the game just suddenly closes. I don't know what's causing it, but it seems to occur when I'm playing player levels. It also happens when I make my own level (I don't make REAL levels [yet], I just mess around in the editor). I think it might be something wrong with the music command, because it seems to happen quite a bit whenever the music changes. Never has happened in the actual game, though...

Oh yeah, and I'm using the 2.1 Windows version. Using Steam, if that makes a difference.


Yes, I registered just to post this.  :P