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Messages - Xdroid19

Pages: [1]
1
VVVVVV Help / Re: Internal commands
« on: December 25, 2017, 12:37:26 am »
I just used gamestate 9 and VVVVVV crashed

2
Everything else / Re: Everything I've found in VVVVVV [split]
« on: December 23, 2017, 08:52:21 pm »
that is to
i am not sorry


watch the whole thing

3
Everything else / Re: Everything I've found in VVVVVV [split]
« on: December 23, 2017, 04:55:05 pm »
something like that

4
Everything else / Everything I've found in VVVVVV [split]
« on: December 23, 2017, 04:54:37 pm »
Viridian can jump through undocumented gamestates:

+
editor
= 1 of 15 not 20

5
VVVVVV Levels / Re: Script commands index and hints
« on: December 23, 2017, 04:45:25 pm »
I had to use 16 scripts to do that
 :P

6
VVVVVV Help / Re: Simplified Scripting vs Internal Scripting?
« on: December 23, 2017, 04:26:39 pm »
...what?

7
VVVVVV / Re: Everything I've found in VVVVVV
« on: December 23, 2017, 04:15:57 pm »
sorry

8
VVVVVV Help / Re: Simplified Scripting vs Internal Scripting?
« on: December 22, 2017, 10:09:31 pm »
 :victoria: :victoria: :victoria: :victoria:

9
VVVVVV / Re: Everything I've found in VVVVVV
« on: December 22, 2017, 10:01:21 pm »
I think it needs more commands.*

*I have no idea how to even use internal scripting commands but i want to.**
**duh.***
***still duh.

10
VVVVVV Levels / Re: Script commands index and hints
« on: December 21, 2017, 01:47:02 pm »
OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOHHHHH

11
VVVVVV Levels / Re: Script commands index and hints
« on: December 20, 2017, 03:41:26 pm »
then what's the command in 333333?

12
VVVVVV Levels / Re: Script commands index and hints
« on: December 19, 2017, 11:15:07 pm »
I tried using a command where :viridian: said something one time. I used this command.
Quote
ifflag(1,speechb)
end()

and "speechb" was
Quote
reply(1)
Yet another dimension to be explored.
sad
reply(1)
*sigh*
reply(1)
And more spikes!
flag(1,off)


When I run this script  :viridian: does nothing.
How do I fix this?

You're better off doing it the other way round:

Code: [Select]
ifflag(1,donothing)
iftrinkets(0,speechb)

and in script "speechb":
Code: [Select]
flag(1,on).
Script "donothing" should of course be empty.
I usually do

ifflag(1,blank)
flag(1,on)
iftrinkets(0,speechb)

also, in this case blank doesnt exist, or in yours, donothing doesnt have to exist
Thank you both so much but now i have another problem
Code: [Select]
ifcrewmates(4,grav_lines)
and grav_lines was
Code: [Select]
destroy(gravitylines)

13
VVVVVV Levels / Re: Script commands index and hints
« on: December 19, 2017, 10:59:43 pm »
Do you have a separate script where flag 1 turns on? For that script to run, you'd need a separate script with
Quote
flag(1,on)
in it for the script to load.
If i put a script where flag 1 turned on i might run over them both a second time and end up doing the same thing again (and i have already tried that) but thanks.

14
VVVVVV Levels / Re: Script commands index and tips
« on: June 18, 2017, 12:04:40 am »
I tried using a command where :viridian: said something one time. I used this command.
Quote
ifflag(1,speechb)
end()

and "speechb" was
Quote
reply(1)
Yet another dimension to be explored.
sad
reply(1)
*sigh*
reply(1)
And more spikes!
flag(1,off)


When I run this script  :viridian: does nothing.
How do I fix this?

Pages: [1]