Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - K.B.

#1
Super Hexagon / Re: Super Hexagon Scores?
January 11, 2013, 02:38:04 AM
And quoting is hard.

Scores are not comparable between versions.  The aspect ratio for the game is 4:3 on iPhone and 8:5 on Steam.
#2
Super Hexagon / Re: Bugs
January 02, 2013, 08:34:52 AM
Side note upfront: it seems that the steam leaderboard has been hacked.  "BYB Expression" currently has five high scores where the next highest score was either tied or beaten by :01 seconds, which should be impossible.  Don't know if anything can be done, but I thought it was worth mentioning and this seemed like the best place to put it.


Anyway, bugs.

These are for the steam version.  I think they're minor, but the third one does make part of the game slightly less difficult and therefore may be of interest.

       
  • While in-game, pressing escape three times in quick succession will crash the game (instead of bringing up the title screen).  This occurs every time.
  • While in-game, pressing escape twice, left/right once, and spacebar in quick succession will either crash the game or start a another game in the same difficulty level (instead of starting another game in a different difficultly level).  This occurs every time.
  • While in-game, pressing escape twice and spacebar once in quick succession will disable both the music (but not the sound effects/voices) and the pulsing (of the patterns and center polygon) in the newly started game.  This occurs every time.  This also occurs sometimes when, shortly after being hit, escape and spacebar are pressed in quick succession (other times the newly started game is unaffected [edit] or the game crashes [/edit]).  Both the music and pulsing will return when the music would ordinarily change (from one hyper mode to the next and after 60 seconds in hyper hexagonest).  If sound is disabled in the options, all sound remains off and only the pulsing is affected.
Tested with/out sound, with/out vsync, windowed and fullscreen.  Results duplicated by a friend; my OS is XP and his is Win7.

I think that there isn't any cause for concern with the third bug.  It shouldn't affect the leaderboard, since top scores are decided by time spent at the final difficulty level and since it appears to be impossible for the no-pulsing effect to carry over to that level.  Or, even if it could carry over, it should have a negligible impact on difficulty, since there essentially isn't any pulsing there.  So, at worst, those using this would be simply 'cheating themselves'.  My thoughts, anyway.


Wonderful game, by the way.  I play a lot of shmups and I consider this to be a distillation of everything that I like in that genre.