Also pausing the game during the display of text causes a small graphical glitch at the top of the screen:
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VVVVVV Tech Support / Re: Version 2: Report bugs here
July 28, 2011, 09:24:27 AM
-In the linux(might be others as well) version the SDL mousecursor is enabled. Even though it's not that much of a problem in windowed mode, it does kind of annoy me in fullscreen. What business has it got to do there, apart from being a pointy thing that just hovers around like an annoying fly?
fix: when switching to full screen just do
fix: when switching to full screen just do
Code Select
SDL_ShowCursor(SDL_DISABLE);
and if you'd like Code Select
SDL_ShowCursor(SDL_ENABLE);
when reverting to windowed mode.
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