I was designing a puzzle screen. Everything was going fine. Had some moving platforms. Put a platform bounding box down. Then I put some platforms outside the box, thinking they would move freely. They didn't, they whizzed into the box uncontrollably. From that point on, the room was corrupt, and every time I hit a crumbling platform and respawned, invisible walls would appear in the room.
Using the VVVVVV tool to copy the room to a different coordinate seemed to fix it. YMMMV. I was getting this result on both the Make and Play and the Steam versions. If I were forced to guess, I'd say the moving platform somehow corrupted something in the room data that you can't normally edit.
Using the VVVVVV tool to copy the room to a different coordinate seemed to fix it. YMMMV. I was getting this result on both the Make and Play and the Steam versions. If I were forced to guess, I'd say the moving platform somehow corrupted something in the room data that you can't normally edit.