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Messages - AcoG000

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« on: June 18, 2012, 08:37:59 am »
1. C.
2. D.
3. A.
4. D.
5. C. *

6. Frown Upside Down
7. Viridian and Vitelarry
8. The Tower (or specifically, Seeing Red)
9. Twenty
10. The Teleporter Room

11. Violet
12. Vitelarry and Victoria
13. Vitelarry
14. Can't answer this
15. Vitelarry

16. Can't answer
17. The Antenna
18. Swoop and doomS
19. They combine and break through the walls.
20. 10 seconds

*unless you sequence break through Invincibility Mode.

VVVVVV Levels / Re: Aco's Level - Contains VVVVVV Prototype Remake!
« on: June 13, 2012, 02:58:36 am »
Just a progress report, been working on the Dimension VVVVVV base, going to release another version of missing information tomorrow!

VVVVVV / Re: Just beat the game for the 10th time.
« on: June 11, 2012, 04:59:03 pm »
For my first try.. I found The Final Challenge... rather easy. And, I can't remember exactly what I got on my first try... but I do know that the hardest room was... 1950 Silverstone Grand V  :victoria:

VVVVVV Levels / Re: Aco's Level - Contains VVVVVV Prototype Remake!
« on: June 10, 2012, 01:28:35 am »
Version 1.10 RC2 released (was going to release RC1, but just skipped that). Tell me what you think about the new Pain Games level (it's a temporary name, I still need a name for it). And, the zip now contains a map of the level.

Thanks for the feedback and comments guys! The level has been updated, and I have adopted a new name for the project.  You now warp to a room called The Hub when you finish the first level. The Hub contains warps to other "stages"(?) in the level.. Levels with spikes blocking the paths to their warps are a Work in Progress.

Mind if I bump?

The second release is finished, and I will update the download link in a few moments. I will also update the map.

VVVVVV / Re: Level editor suggestions
« on: June 04, 2012, 01:05:34 pm »
This would be so unlikely, but I'd love if there was a feature for custom music in the editor.

VVVVVV Levels / Aco's Level - Contains VVVVVV Prototype Remake!
« on: June 04, 2012, 10:18:14 am »
Welcome to my level compilation! Right now, the only level I have released at the time is Missing Information, and it will likely be the ONLY one I release (actually, I might have another one in store, depends on how much demand this one gets.). So, I proudly present you...........

1. Missing Information

This name is a reference to the Half-Life 2 Mod, Missing Information. (moddb link) It contains the prototype Space Station One, as well as two unreleased levels I made. For some reason, I decided to use a version numbering scheme, placing this as version 1.00. If an update comes out, if you need to for some reason see the version number of your current one, the file name says missinginfovX (X = version number, e.g v1). A map of the level can be found in the .rar file you have downloaded.

WinRAR (for extracting the archive)

And, finally, the download link:

2. Dimension VVVVVV (base for future levels)

This is practically just a port of the Dimension VVVVVV to the level editor. Hopefully this is allowed (I'll remove it if it is!). Some features are missing, and won't be implemented unless
I access the internal scripting engine (which I won't do, because I don't know what I'm doing).

Features missing from this base:
The Tower
Most of the non-generic enemies
Teleporters (Going to make a warp room at every level)

You are free to use this a base for your own level, but no credit is needed. You might need to give credit to Terry for the original Dimension VVVVVV, but not me.

WinRAR (for extracting the archive)

Download link:
coming soon!
Thank you to:
Terry, SoulEye, and everybody who was involved in the creation of this awesome game.
Stampy (His external VVVVVV tools allowed me to render my level as a map!)
And everybody who has played this level! Feedback is much appreciated!

And, finally, the download link:

External links
My Blog

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