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Messages - Damn It AL to Hell

#1
VVVVVV Levels / Re: VVVVVV The Third: Dimension Anomaly
October 20, 2016, 02:10:55 AM
Imagine my surprise when I saw that this place is still alive.

But I digress. This level was exponentially better than I assumed when I started playing it. Your scripting was phenomenal, I don't believe I've played any levels that had this many interesting actions. Usually a conversation, a flash, and a broken grav line were hot commodities back in the day. The story was also good, and the dialogue was enjoyable AF.

The only downsides were a couple frustratingly long checkpoint gaps...

But that's it...

Nada mas.

Nothing really all that incriminating.

Sure it's kinda confusing at the beginning, but not too difficult to get back on track.

Good job! Very creative!
#2
VVVVVV Levels / Re: Samario's Tower (WIP)
May 07, 2014, 05:26:27 AM
I like your method of direction with the background tiles, similar to the tower, and prevents getting mislead.

#3
VVVVVV Help / Re: Can't run VVVVVV 2.1.2
May 04, 2014, 12:31:37 AM
Quote from: Vitellary on May 03, 2014, 08:20:20 PM
Quote from: ToasterApocalypse on May 03, 2014, 08:10:03 PM
Quote from: Vitellary on May 03, 2014, 06:04:18 PM
Quote from: Terry on May 03, 2014, 05:56:55 PM
There's a version 2.2 in the works that will be out in a couple of weeks, though.
WHAT!!! :-* :-* :-*

it was announced over a month ago
clearly you havent been stalking watching the blog or whatever
I mostly look at internal scipting and Direct Mode level posts.

P. S. : I love your internal scripting levels, Toaster!

P. S. 2: Will it be available to people with 2.0?

It should be.
#4
VVVVVV Levels / Re: The V Flip 1.1
April 28, 2014, 04:21:16 AM
Could've been unfinished.
#5
VVVVVV Levels / Re: The V Flip 1.1
April 28, 2014, 02:35:27 AM
Click the link and download it. And then stick it into your VVVVVV level folder.
#6
VVVVVV Help / Re: About maps
April 28, 2014, 12:55:31 AM
New Dimension, of course.

Quite a mental stress, confusing a bit, not to mention very difficult... Found myself quitting many times, lol. :P
But the design was decent, fun to play.... Most of the time... And interesting in design.

Though one of my top favs is still This is Portal, by PJ. ^_^
#7
VVVVVV Levels / Re: Dimension 999999 is finally out!
April 28, 2014, 12:48:33 AM
Quote from: Vitellary on April 28, 2014, 12:43:13 AM
Har har har, very funny. :P

What does "lel" mean? (I'm new.)

Lel is like lol. Just misspelled for the fun of it. :3
#8
VVVVVV Levels / Re: The V Flip 1.1
April 27, 2014, 03:58:42 PM
A new level... good way to segway back into the game.
#9
Looks quite interesting. I am definitely trying this.
#10
VVVVVV Levels / Re: Dimension WWW
June 10, 2013, 09:10:12 PM
Pretty nice level. Looks and plays pretty well but too fast. 8.5/10
#11
VVVVVV Levels / Re: VVVVVV 4 (WIP, version 0.0)
June 10, 2013, 09:08:23 PM
A few months later: VVVVVV 64 is underway. Lol.
#12
Interesting, that is definitely Kaizo style. But I'd put a little more aesthetic into it if I were you. Like the floating spikes. Try to make it look good and play well.
#13
VVVVVV Levels / Re: VVVVVV 4 (WIP, version 0.0)
June 08, 2013, 04:13:51 AM
I'd like to see this, haven't played in a while, so might as well see how this turns out.
I hear the forums are closing... it was inevitable.  :-X
#14
Lol, very funny. I'd like to see proof of your work.
#15
VVVVVV / Goodbye
February 07, 2013, 12:13:08 AM
Sorry I'm not posting this in General discussion, but it's closed. So yeah. It's been fun on the forums, but now after most of the old members have left and nothing left for me here either, I'm leaving. I'll pop up now and again. But this is it bye everyone, I guess my first comeback was okay, but I'm done. This is Vex69 logging off for good.