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Messages - onesandzeroes

#1
VVVVVV Tech Support / Re: Beta patch 2.1 Final
October 05, 2011, 01:34:57 PM
Yeah, I've got a Geforce 8400M, and I'm using the proprietary drivers provided by Nvidia (version 270.41). The game's entirely playable with OpenGL on, it just doesn't fill the screen properly.
#2
VVVVVV Tech Support / Re: Beta patch 2.1 Final
October 05, 2011, 01:18:41 PM
Just had a quick go of the Linux patch (I'm on Ubuntu 11.04 64-bit), and fullscreen only seems to work properly when I set it to 640x480. If I set it to Auto or one of the higher resolutions, the game just runs in one corner of the screen and the rest is black. Also, the mouse cursor still shows up on the top of the game, so I had to move it to the corner to get it out of the way. The actual runny jumpy parts of the game are fine as far as I can tell.

EDIT: Scratch that, had another go, and it seems like the problem is OpenGl. None of the resolutions seem to work consistently is OpenGL is enabled, all of them seem to work fine if it's disabled.
#3
VVVVVV Tech Support / Re: Version 2: Report bugs here
August 08, 2011, 11:54:42 PM
Hi guys,
Just tried out the new Linux .deb version, and while the game runs fine, it doesn't add itself to the system's application menu on installing. I think I managed to track down the problem: in /usr/share/applications, there's a VVVVVV bash file, where there should be a .desktop file. I created a vvvvvv.desktop file in /usr/share/applications and filled it with this:

[Desktop Entry]
Name=VVVVVV
Comment=Gravity flip!
Exec=/usr/share/VVVVVV/VVVVVV
Icon=/usr/share/VVVVVV/data/icons/32.png
Terminal=false
Type=Application
Categories=Games;
X-Ayatana-Appmenu-Show-Stubs=False


and now the game shows up in my menus. Hope that helps!