Woah. For one thing, I don't want to break up the chatter in this thread, but I just came off playing part of this level for the first time, and there's nothing to really say other than the fact that I am amazed by what has managed to be done in this level. I've seen so many internal scripts used, that I think my head might implode if I see any more.
I've only played the first level; to be exact, it was the one with all of the gravity lines, using the Outside tileset. I really liked that section, although it did get a little iffy with the lack of checkpoints, especially in the section with the stationary spike platforms (though I did love the little joke made with the checkpoints in the upper part of the map, little things like that in a VVVVVV level always make me laugh).
I'll play a little more of the level very soon, but I am amazed at what FiQ managed to pull off here.
I've only played the first level; to be exact, it was the one with all of the gravity lines, using the Outside tileset. I really liked that section, although it did get a little iffy with the lack of checkpoints, especially in the section with the stationary spike platforms (though I did love the little joke made with the checkpoints in the upper part of the map, little things like that in a VVVVVV level always make me laugh).
I'll play a little more of the level very soon, but I am amazed at what FiQ managed to pull off here.